PUBG Dev Suing Fortnite Studio For Copyright Infringement In Korea
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After suggesting it might take action, the developer of PUBG has filed a lawsuit against the creator of Fortnite on the ground of copyright infringement. PUBG Corp., which is based in Korea, filed its lawsuit against US-based Epic Games with the aim of getting the courts to decide if Fortnite represents some kind of copy of PUBG. A PUBG Corp. representative told Korea Times that its lawsuit against Epic was actually filed back in January in the Seoul Central District Court. Epic Games Korea, a division of Epic Games, is the defendant.
The report does not mention any specific claims in lawsuit, but PUBG Corp. said previously that it had "concerns" about Fortnite’s UI, gameplay, and "structural replication" as it relates to the similarities between the gameplay and systems in both PUBG and Fortnite.
Adding to the drama, PUBG Corp. apparently had a business relationship with Epic, as the Korea studio licensed Epic’s Unreal Engine for PUBG.
For more on PUBG vs. Fortnite, check out GameSpot’s video above where we explore the legal side of the issue and speak to talk to video game attorney Ryan Morrison. Bear in mind that the video dates back to October 2017, and there have been some notable developments since.
This time last year, PUBG was seen as the No. 1 battle royale game, but a lot of attention and awareness currently is around Fortnite. Epic’s game has exploded in popularity, and is reportedly a money-making juggernaut. A recent report said the free game brought in almost $300 million in revenue during April alone from its various microtransactions.
PUBG Corp.’s lawsuit against Epic is apparently limited to Korea. We searched the United States courts database and found no results for a lawsuit against Epic from PUBG Corp. That being said, whatever happens in the Korean lawsuit could impact other parts of the world. This will be an ongoing story, so keep checking back for more.
An Epic Games representative told GameSpot, "We don’t comment on ongoing litigation."
that moves in two planes to increase cornering grip.
The wing’s trailing edge can rise a little to increase downforce, or a lot to act as an air brake. In corners, one side of the wing will lift in order to create what Zenvo calls the “centripetal” force; when the TSR-S turns right, the right side of the wing lifts, and vice versa. Zenvo says that in doing so, downforce remains perpendicular to the wing surface, resulting in more force on the inside wheel and more grip. While overall downforce drops by about 3 percent, angling the wing shifts 30 percent of overall downforce to the inside wheel.
Circuit in The Netherlands, running with a bunch of high-dollar machinery. Admittedly, the rollercoaster centripetal wing is completely distracting, looking something like a class project devised by
garagiste
engineering students. But all kinds of inventions have made many people feel the same way, at least until they started winning, so we look forward to seeing where this goes.