Consumer Reports Says It Found ‘Big Flaws’ With The Tesla Model 3 And Won’t Recommend It

Consumer Reports Says It Found ‘Big Flaws’ With The Tesla Model 3 And Won’t Recommend It

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Photo: Justin Westbrook (Jalopnik)

The Tesla Model 3 has been billed as Tesla’s mass-market, affordable electric sedan, but with a bunch of fancy options, the car can easily get into the high $70,000-range. Even then, Consumer Reports found some issues with it that keep it from earning a Consumer Reports recommendation. However, Tesla claims that its braking figures aren’t as bad as the famous publication says.

In its report, the outlet found “flaws—big flaws” in the Model 3’s braking distance, controls and ride quality.

In CR’s testing, Model 3’s braking distance from 60 mph was 152 feet, a distance that the outlet claimed is “far worse than any contemporary car [it has] tested” and was nearly seven feet longer than the braking distance than that of a Ford F-150.

To conduct the braking test, testers make sure a car’s brake pads and tires are up to par, drive the car up to 60 mph and slam on the brakes to record the distance. They do this multiple times and, of course, they let the brakes cool between tests.

CR found some inconsistencies that it wasn’t able to rectify during the Model 3’s braking test. It wrote:

In our testing of the Model 3, the first stop we recorded was significantly shorter (around 130 feet, similar to Tesla’s findings), but that distance was not repeated, even after we let the brakes cool overnight.

To make sure that this wasn’t just an issue stemming from a single test car, the testers got a second Model 3 and found nearly identical results:

In our tests of both Model 3 samples, the stopping distances were much longer than the stopping distances we recorded on other Teslas and other cars in this class.

In response to CR’s findings, Tesla issued a statement to Jalopnik:

“Tesla’s own testing has found braking distances with an average of 133 feet when conducting the 60-0 mph stops using the 18” Michelin all season tire and as low as 126 feet with all tires currently available. Stopping distance results are affected by variables such as road surface, weather conditions, tire temperature, brake conditioning, outside temperature, and past driving behavior that may have affected the brake system. Unlike other vehicles, Tesla is uniquely positioned to address more corner cases over time through over-the-air software updates, and it continually does so to improve factors such as stopping distance.”

Additionally, CR’s testers found issues with the Model 3’s big center touch screen. Because most of the car’s controls can be accessed through this screen, the interior of the car is pretty minimalist: very few buttons, dials and gauges on the inside surfaces.

When trying to perform tasks like messing with the AC and adjusting the mirrors, the testers had to use that touch screen alone. That’s too complex and distracting, CR argued, forcing drivers to take their eyes off the road to operate.

And finally, the “stiff ride, unsupportive rear seat and excessive wind noise at highway speeds” didn’t do the Model 3 any favors. The outlet argued that other competitors in the compact luxury sedan segment have a better ride quality and more comfortable rear seat.

The testers did find the Model 3 to be exciting to drive, at least. And the car managed to set a CR range record, going 350 miles on a single charge. This was the longest distance that CR ever tested with an electric car.

Despite that, though, Consumer Reports concluded that the Model’s problems outweighed its pros and couldn’t give it a recommendation, kind of an unexpected outcome for such a hugely important (particularly for Tesla) and extremely hyped vehicle. Tesla has been working like mad to even build Model 3s on time. You don’t want to put in all that effort for a car only to get not recommended by CR.

You can read the full story here and the full road test here.

Tech

via Gizmodo http://gizmodo.com

May 21, 2018 at 01:27PM

How NASA Will Unlock the Secrets of Quantum Mechanics Aboard the ISS

How NASA Will Unlock the Secrets of Quantum Mechanics Aboard the ISS

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Artist’s concept of the Cold Atom Laboratory (CAL).
Illustration: NASA

An Antares rocket launched from Virginia before sunrise this morning and is on its way to the International Space Station. Its 7,400 pounds of cargo include an experiment that will chill atoms to just about absolute zero—colder than the vacuum of space itself.

The Cold Atom Laboratory (CAL) is set to create Bose-Einstein condensates on board the ISS. But what’s a Bose-Einstein condensate? And why make it in space?

“Essentially, it’s going to allow us to do different kinds of things than we’d be able to do on Earth,” Gretchen Campbell, co-director of the University of Maryland’s Joint Quantum Institute, told Gizmodo.

Bose-Einstein condensates are collections of certain atoms (like rubidium, for example) held motionless by lasers, which cools them to temperatures just above absolute zero. These systems magnify the mind-boggling effects of quantum mechanics to nearly macroscopic scales, making them easier to study. Scientists have used Bose-Einstein condensates to create entirely new states of matter, quantum entangle thousands of atoms, and even model the Big Bang.

But as is the case with most nearly macroscopic collections of atoms, Bose-Einstein condensates feel the effects of gravity. That means that they fall down when you turn off the lasers that freeze them in place on Earth. On board the ISS where there’s only microgravity, scientists can perform these experiments and observe the Bose-Einstein condensates for longer.

Since these systems magnify the effects of quantum mechanics to larger scales, they could be used to gain insights about unrelated systems. Perhaps the system could provide insight into the nature of dark energy, the mysterious force accelerating the expansion of the universe that seems to account for two-thirds of the universe’s energy, according to a NASA fact sheet.

The Antares rocket should arrive at the ISS on Thursday, reports Space.com. On top of resupplying the space station, it also carries a plant-growth experiment and some cubesats, as well as other research equipment.

Space. It’s good for stuff. Said Campbell: “Whenever you have new capabilities, that will lead to new and exciting physics.”

Tech

via Gizmodo http://gizmodo.com

May 21, 2018 at 10:15AM

3D Headphones Startup Shutters, Leaving Backers Empty-Handed and Hundreds of Dollars Poorer

3D Headphones Startup Shutters, Leaving Backers Empty-Handed and Hundreds of Dollars Poorer

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Ossic, the company developing the Ossic X over-ear headphones designed primarily for virtual reality headsets, has ceased production after failing to deliver pre-orders to crowdfunding backers and is shutting down “effective immediately.” While Ossic blames lack of demand for its niche product (in addition to manufacturing difficulties), the company sure did raise a lot of money with its headphone concept, and to say people are a bit annoyed they aren’t getting their fancy cans anytime soon is an understatement.

In a Kickstarter update on Saturday, the Ossic team said the company was “out of money” and creating additional headphones requires more capital to start mass production. The company claims it managed to produce 250 Ossic X units, but is unable to package and ship them due to insufficient funds. Ossic said it reached out to other companies and investors to stay afloat, but was unable to reach an agreement.

The Ossic X was billed as “the world’s first 3D audio headphone that instantly calibrates to the listener,” featuring a slew of sensors, six microphones, and head-tracking support for proper placement of audio in a virtual space. Like many crowdfunding projects, Ossic’s campaign suffered from feature creep, and the company cites the addition of stretch goals like support for mobile devices as one of the many reasons development was so costly.

Sure, the Ossic team doesn’t appear to have taken the money to invest in some real estate, but the company’s failure to deliver is curious when you consider how much money they had. Ossic raised a handsome $2,708,472 (shattering its $100,000 goal) from Kickstarter, and $3,248,214 from Indiegogo. It also received an equivalent amount from a seed investment, meaning the nearly $6 million raised through crowdfunding was only half of the company’s total funding.

Many Ossic backers are understandably upset after spending at minimum $200 to back Ossic and receive a pair of Ossic X headphones. There’s now an Ossic X Class Action Lawsuit Facebook group, where backers have gathered to discuss ways to talk to the team to get their headphones or pursue legal action through class action lawsuit.

Of course, disappearing Kickstarter projects aren’t unheard of, but the site’s terms of use have a clear set of requirements for creators who can’t deliver, including providing evidence “that they’ve used funds appropriately and made every reasonable effort to complete the project as promised”

“Under the contract, if a creator can’t complete their project, there are steps they must follow to satisfy their obligations to backers to the fullest extent possible,” Kickstarter told Gizmodo in a statement. “If the backers decide that the creator has not upheld their end of the contract, they may pursue legal action against the creator.”

Gizmodo has reached out to Ossic for comment and will update this story if and when the respond.

Tech

via Gizmodo http://gizmodo.com

May 21, 2018 at 10:57AM