Hyper-realistic racing game ‘Project Cars’ is coming to mobile

Hyper-realistic racing game ‘Project Cars’ is coming to mobile

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Slightly Mad Studios

Project Cars is the hit racing sim from Slightly Mad Studios and Bandai Namco that focuses on making driving a race car as realistic as possible. Now, Slightly Mad Studios has teamed up with GAMEVIL to bring Project Cars to mobile devices.

The game, and its sequel, has been on the PC and consoles since 2015. However, this will mark the first time the franchise has a presence on mobile. The game will be called Project Cars Go. “Alongside GAMEVIL, Project CARS GO puts players in the driver’s seat to experience the adrenaline pumping racing game in a whole new way,” said Ian Bell, the CEO of Slightly Mad Studios, in a release. “The racing genre has a large, dedicated fan base, who are going to be stomping the gas pedal and burning rubber very soon.”

It’s unlikely that the mobile version of Project Cars will be as realistic as the PC or console games, but it will be interesting to see how the end product turns out. We don’t currently have a time frame or release date for Project Cars Go, but it’s likely it will take some time to develop a new version of the game for mobile devices.

Tech

via Engadget http://www.engadget.com

May 16, 2018 at 05:00PM

YouTube Music is Here as Google’s New Music Service

YouTube Music is Here as Google’s New Music Service

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youtube music

Google just announced YouTube Music in the middle of the night. The timing is weird, but this is indeed Google’s new streaming music service that will be at the forefront of their music push.

What the hell is YouTube Music, you ask? It’s basically all of the music you find on YouTube, with videos and everything, better put together than the current YouTube Music. That’s right, Google already has a YouTube Music app, but it sucks and no one uses it. They now plan to push it, though, with a reimagined experience and a paid tier to hopefully make this your music service of choice.

With YouTube Music, you have free and paid tiers. The free tier gives you as much as you can listen to with ads. If you don’t want ads, plus also want extra features, you’ve got YouTube Music Premium to subscribe to. It costs $9.99 and includes background listening, downloads, and no ads. It has both mobile app and desktop experiences, playlists, artist radio, music videos, remixes, covers, and everything else you could ask for in a music service. Oh, and if you already subscribe to Google Play Music, you get a YouTube Music Premium subscription. Sweet.

youtube music

On that note, Google says that Google Play Music isn’t going anywhere (yet). As you know, we reported earlier this year that Play Music would go away in favor of YouTube Music (previously called YouTube Remix), but Google clearly isn’t ready to tell everyone that. I say that because they already told us that they would have just one music service in the future, saying that “it’s critical we have one offering that meets the needs of consumers and artists.” But for now, Google Play Music subscriptions are safe and they include access to YouTube Music Premium.

In addition to YouTube Music Premium, Google is re-branding YouTube Red as YouTube Premium. It costs $11.99 for new customers and includes YouTube Music Premium. If you already subscribe to YouTube Red, your price stays the same. More here.

Google will launch YouTube Music on Tuesday (May 22) in the US, Australia, New Zealand, Mexico, and South Korea. They plan to expand quickly after that to countries like Canada, Germany, France, Russia, Spain, and Sweden.

To sign-up to be notified of the launch, hit up this link.

// YouTube [2]

YouTube Music is Here as Google’s New Music Service is a post from: Droid Life

Tech

via Droid Life: A Droid Community Blog https://ift.tt/2dLq79c

May 17, 2018 at 01:10AM

New study quantifies bitcoin’s ludicrous energy consumption

New study quantifies bitcoin’s ludicrous energy consumption

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Enlarge /

The bitcoin network uses several times the 1.21 gigawatts required to travel back in time.

Universal Pictures

The bitcoin network is run by miners, computers that maintain the shared transaction ledger called the blockchain. A new study estimates that this process consumes at least 2.6GW of power—almost as much energy as the nation of Ireland. This figure could rise to 7.7GW before the end of 2018—accounting for almost half a percent of the world’s electricity consumption.

Tech

via Ars Technica https://arstechnica.com

May 17, 2018 at 08:26AM

Intel’s Mobileye gets self-driving tech deal for 8 million cars

Intel’s Mobileye gets self-driving tech deal for 8 million cars

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JERUSALEM — Mobileye, Intel Corp’s Israel-based autonomous driving unit, has signed a contract to supply 8 million cars at a European automaker with its self-driving technologies, a company official told Reuters.

Financial terms of the deal and the identity of the automaker were not disclosed.

The deal, one of the largest yet for Mobileye, is a sign of how carmakers and suppliers are accelerating the introduction of features that automate certain driving tasks — such as highway driving and emergency braking — to generate revenue while technology to enable fully automated driving in all conditions is still years away from mass-market deployment.

The deal for the advanced driver assisted systems will begin in 2021, when Intel’s EyeQ5 chip, which is designed for fully autonomous driving, is launched as an upgrade to the EyeQ4 that will be rolled out in the coming weeks, said Erez Dagan, senior vice president for advanced development and strategy at Mobileye.

Intel and Mobileye are competing with several rival chip and machine vision system manufacturers, including Nvidia Corp., to provide the brains and eyes of automated cars.

The future system will be available on a variety of the automaker’s car models that will have partial automation — where the car is automatically driven but the driver must stay alert — as well as models integrating a more advanced system of conditional automation.

Mobileye, bought by Intel last year for $15.3 billion, says there are some 27 million cars on the road from 25 automakers that use some sort of driver assistance system and Mobileye has a market share of more than 70 percent.

“By the end of 2019, we expect over 100,000 Level 3 cars with Mobileye installed,” said Amnon Shashua, Mobileye’s chief executive.

In Level 3, the car is self-driving but the driver has about 10 seconds to take over if the system is unable to continue.

Mobileye is working with a number of automakers, such as General Motors — for its Super Cruise system — Nissan, Audi, BMW, Honda, Fiat Chrysler and China’s Nio, to supply its Level 3 technologies by next year.

At its Jerusalem headquarters, Mobileye is also testing a more advanced Level 4 technology in Ford Fusion hybrids with 12 small cameras installed and four of the soon-to-be-released EyeQ4 chips in the trunk. In a test witnessed by Reuters reporters, these cars are able to drive on Jerusalem highways in midday traffic with no driver interference.

Mobileye says that while its Level 4 systems will start production in 2021, many of its technologies are relevant to creating systems that may soon be purchased by consumers.

Shashua said that based on commitments from automakers, self-driving taxis – called robo-taxis – should start hitting roads around 2021.

“When designing our system we are looking at all what can be used today, in a year, in two years and then the robo-taxi,” Shashua said.

He noted that about that time, some of the more expensive luxury cars for personal use, and possibly some medium-priced vehicles, will use the same technologies – for an extra cost of about $12,000 per car.

As a result, in a few years’ time, roads will be comprised of both human drivers and self-driving cars, which is why safety is paramount, Shashua said. He added that while there are 40,000 fatalities on U.S. roads each year, society won’t accept that number from self-driving cars, although perhaps about 40.

As such, Shashua said, autonomous cars cannot rely on just cameras. To prevent accidents and for the system to make the best driving decisions, it needs to process data from a combination of cameras, high-definition maps, radar and laser scanners called lidar, he said.

Shashua said test vehicles were made to drive like humans, and in Jerusalem they were assertive, given the “driving culture is very assertive.”

“On one hand you want to be safe but on the other hand assertive,” he said, noting that being too hesitant can cause impatience from other drivers and lead to accidents. “In the future, the system will observe other drivers on the road and after a certain amount of time adapts to driving conditions … It’s not unlike a human experience.”

One issue in designing self-driving cars is how to define what is a dangerous situation. “When you look at driving laws, they are comprehensive but not formally defined,” Shashua said, adding that may ultimately be resolved by courts. “We would like to formalize these things in advance to allow machines not to get into dangerous situations to begin with.”

Reporting by Steven Scheer

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via Autoblog http://www.autoblog.com

May 17, 2018 at 08:10AM