From Ars Technica: Double Fine seeks to cut out publishers with Kickstarter-funded adventure

The fact that more and more companies and people are trying to change the way they do/make their stuff is a sign that the business models of the current years are in serious needs of adaptation/evolution/revolution…


It seems industry analysts aren’t the only ones questioning the traditional game publishing model these days, as Tim Schafer’s Double Fine (Brutal Legend, Costume Quest) has launched a Kickstarter project to crowdsource funding for “a brand-new, downloadable ‘Point-and-Click’ graphic adventure game for the modern age.”

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from Ars Technica

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