Scientists Find Sugar in Meteorites, Now Let Me Lick Them

https://gizmodo.com/scientists-find-sugar-in-meteorites-now-let-me-lick-th-1839978916

Researchers found evidence of sugar molecules in primitive meteorites, according to a new study. Now, if you please, I would like to taste the rocks.

Yes, I understand that sugar is a family of molecules that consists of more than just the sucrose molecules I use to make my coffee a little more exciting. In fact, ribose, one of the sugar molecules found on these rocks, is an essential biological molecule that serves as a building block of genetic material. I don’t care. Let me lick it.

The researchers based in Japan and the United States analyzed three carbon-containing meteorites called chondrites, thought to be among the meteorites that have changed the least since the start of the solar system. That included the Murchison meteorite, one of the most-studied meteorites on Earth, a 220+ pound rock that fell in Australia in 1969. They analyzed samples of these meteorites in the laboratory for sugars, finding at least four kinds of sugar molecules: ribose, arabinose, xylose, and lyxose. A quick Google search reveals that all four of these molecules have pleasant, sweet tastes.

Then, they measured the fraction of carbon-13, a slightly heavier version of carbon, that the molecules contained. In some of the samples, there was extra carbon-13, more than would be expected from molecules found in the dirt or plants, demonstrating that the molecules could have been of extraterrestrial origin. The researchers published their results this week in the Proceedings of the National Academy of Sciences.

Most people value ribose for reasons aside from its flavor: It forms the backbone of ribonucleic acid, or RNA, the genetic material used by our cells to produce the proteins that make us who we are. Finding ribose in the oldest meteorites provides extra evidence that we’re star stuff; that the molecules that produced us could have formed in the earliest days of the solar system. Scientists think these sugars form via a “formose-like reaction,” which turns a class of molecules called aldehydes into sugars in the presence of heat and alkaline molecules.

Sugars join a variety of other organic molecules found in carbonaceous chondrites, including the amino acids that produce proteins and the nucleobase molecules that RNA uses to encode data. It seems as though you could construct an entire RNA molecule from stuff found in these meteorites.

Back to my main point. I understand there is only a trace amount of sugar in these meteorites. But I know that geologists lick rocks all the time. And now this study has planted the seed in my mind that meteorites might be a real flavor bomb; amino acids have a variety of flavors, from sour to savory. Add in all of these sugars, and you’ve practically got a gourmet meal. Let me taste the space rocks.

via Gizmodo https://gizmodo.com

November 21, 2019 at 09:03AM

Minibikes Built From Volkswagen Beetle Fenders

https://geekologie.com/2019/11/minibikes-built-from-volkswagen-bug-fend.php

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These are the ‘Volkspod’ minibikes built by Brent Walter after removing the fenders from a Volkswagen bug for his ‘Volksrod’ project (a fenderless bug, picture after the jump). The Volkspods were constructed by welding four bug fenders (two front, two back) together to form the body and give them a vintage scooter vibe. Simple enough. Some more info from Brent while I launch my own minibike-on-demand company like everyone is doing with those electric scooters:

The Volkspods scooters use custom-built frames with engines built in and covered by type 1 classic Beetle model fenders. It is equipped with a retro bike handlebar, a seat, as well as head- and tail lights. Walter made two classic variants: birch green and pastel blue.
"The original (green) has a 79cc motor and is more for looks than it is practical," elaborated Walter. "The second (blue) one has more ground clearance and a 212cc motor. It is more practical to ride around on the road."

Pretty slick. Would I ride one? Depends, do you have to have a driver’s license to operate one? "Has that ever stopped you before?" NOTHING’S EVER STOPPED ME BUT TREES AND THE PO-PO. Keep going for several more shots and a short video of the bikes being ridden, but check out Brent’s Instagram page for a ton more build shots if you’re into this.
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Thanks to v, who agrees minibikes can be megafun, especially off ramps.

via Geekologie – Gadgets, Gizmos, and Awesome https://geekologie.com/

November 21, 2019 at 08:48AM

Report: Sacklers using fake doctors, false marketing to sell OxyContin in China

https://arstechnica.com/?p=1605115

Consumer-sized bottles of prescription drugs sit on a shelf.
Enlarge /

Bottles of Purdue Pharma L.P. OxyContin medication sit on a pharmacy shelf in Provo, Utah, on Wednesday, Aug. 31, 2016.

The mega-rich family behind the OxyContin-maker Purdue Pharma is back to selling its highly addictive pain-killer with underhanded tactics and deceptive advertising—this time in China, via its international company, Mundipharma. That’s all according to a searing new investigation by the Associated Press.

The Sackler family, which owns both Purdue and Mundipharma, is embroiled in litigation in the United States over its alleged role in sparking the country’s epidemic of opioid abuse and overdoses. Thousands of plaintiffs—many state and local governments—claim that Purdue and the Sacklers misled patients, doctors, and regulators on the addictiveness of their drugs, aggressively marketed them, and wooed doctors into over-prescribing them.

While Purdue has since declared bankruptcy and stopped promoting OxyContin in the US, the Sacklers seem to be employing the same practices in China.

Based on documents and interviews with multiple Mundipharma representatives in China, the AP investigation found that reps were at times posing as doctors, providing debunked information that its long-acting opioids are safe and less addictive, and even illegally copying private medical records of patients to inform sales tactics.

When an AP reporter informed one of the Mundipharma reps that some of the marketing information was incorrect, she replied: “I’m shocked… Why after more than 10 years would they still do the same thing and go against the laws and regulations of society?”

In a response to the AP, Mundipharma said it promotes ethical behavior and legal compliance. It added: “We have detailed policies covering interactions with healthcare professionals, grants and donations, and sponsorships and incentives.”

The AP reported that China’s National Health Commission, National Medical Products Administration, State Administration for Market Regulation, and National Development and Reform Commission declined to comment. The Sackler family representatives did not respond to a request for comments.

Mundipharma, meanwhile, is still hiring in China.

via Ars Technica https://arstechnica.com

November 20, 2019 at 08:23PM

Google Assistant can now navigate websites, book movie tickets

https://arstechnica.com/?p=1605275

After you press the "buy tickets" button, the Google Assistant takes over.
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After you press the “buy tickets” button, the Google Assistant takes over.

Google

Google is constantly teaching the Google Assistant new tricks, and this week, the assistant is learning how to navigate websites and book movie tickets. Soon, after asking your phone-based Google Assistant for movie showtimes, a new “Buy tickets” button will pop up, and tapping it will whisk you through the ticket buying process—no extra apps required.

Google says the feature works with “more than 70 cinemas and ticketing services, such as Fandango, MovieTickets.com, AMC, or MJR Theaters in the US, or ODEON in the UK.” While all of those services could have coded up special hooks for the Google Assistant, that’s not what’s going on here—instead this feature is powered by a feature Google calls “Duplex on the web.” You might remember “Duplex” as Google’s futuristic phone-call bot that can book restaurants over the phone while sounding like a real human. This “Duplex on the web” doesn’t make phone calls, though, and instead navigates websites for you and completes the movie ticket ticket purchase. Google announced this feature earlier in the year during the Google I/O keynote, where CEO Sundar Pichai defined Duplex as “the approach by which we train AI on simple but familiar tasks to accomplish them and save you time.”

Buying movie tickets on your behalf through a website means Google Duplex navigates to the site, searches for a movie, fills in your personal info and your credit card details, and, after a confirmation step, completes the purchase, mashing all the necessary “next” and “buy” buttons along the way. You can watch it do all this yourself on your phone screen, and if there’s anything that Duplex doesn’t know how to deal with, like making a reservation for a specific seat, it will stop and ask you. We’ve had autofill for some time, and this is like autofill plus auto-navigation.

The technology to automatically navigate webpages is interesting, but this is something that will generally help only casual movie ticket buyers. If you have a theater’s app installed, it probably already saves you most of these clicks and remembers your name, address, credit card, and the other basics. For now, the feature works only on a smartphone, the device where it’s already easiest to buy movie tickets, but this technology makes it possible to buy tickets on something like a Google Home speaker, which normally would require a special voice app.

When Google announced the system at I/O 2019, it also demoed car rentals. Google’s blog post says that feature is “up next.”

via Ars Technica https://arstechnica.com

November 21, 2019 at 10:41AM

A Day Of Trying To Stream Xbox One Games While On The Go

https://kotaku.com/microsoft-xcloud-feels-like-a-diet-video-game-streaming-1839969949

When Microsoft’s video game streaming service, Project xCloud, began its beta last month, there were only four games available to test. Now there are over 50. I spent a day taking the service on the road with me to see how it’s working.

Currently, the service streams games from Microsoft’s servers to a smartphone or tablet and requires a bluetooth controller, Xbox One or otherwise, to start playing. In the future, Microsoft plans for xCloud to also stream to PCs, support touch controls, and carry save data over seamlessly from your main Xbox console. While the current version is pretty barebones, the straightforwardness is nice. Just start up the app, select a game, and start playing.

As someone who often commutes, sometimes long distances (Kotaku is based in New York City; I live in Philadelphia), I’m uniquely situated to benefit from the convenience and portability of video game streaming. If xCloud can let me take an Xbox One (and eventually a Project Scarlet) with me wherever I go, it could fundamentally change how video games fit into my life. Of course, so would self-driving cars. It’s not clear yet just how close either of those futures is.

5:45 a.m. – The Morning Routine

I come to. It slowly dawns on me that it is not the weekend and in fact only Tuesday. I prepare the coffee machine, put some 10-grain cereal in the microwave for my partner, and set it for three and a half minutes. This is precisely enough time to boot up the xCloud app on my phone, load Borderlands 2, and get through the opening credits. The only thing that feels different is instead of staring at a 40-some-odd-inch display in my living room, I’m staring at my Pixel 3 on the kitchen counter and simultaneously noticing where last night’s chili has left a stain on the formica.

The Microwave pings; I deliver breakfast and take my coffee upstairs to get a shower. Borderlands 2 comes into the bathroom with me, not because I’m intent on playing but because I take my phone everywhere. Usually I sit it in the shower caddy and play a podcast. Today I spend my precious few minutes under the scalding hot water listening to Claptrap make jokes which were never funny but which, over the course of several playthroughs, I’ve grown fond of anyway. After dressing, I take a few moments to run around in the game. It’s responsive, although the audio momentarily cuts out here or there. The only place I can detect a hair of lag is in the menu system where the analog sticks on my Xbox One controller begin to feel ever so slightly sluggish.

8:00 a.m. – The Train

After driving to drop my 5-month-old off at my parents’, ladling leftover chilli into a tupperware container, and generally doing a bunch of other necessary things which are not playing Borderlands 2, I leave the house to grab the bus at the top of my street.

Screenshot: Kotaku (Crackdown 3)

This should be the first big test of xCloud’s capacity to seamlessly fill the lulls in my existence over my phone’s unlimited high-speed Verizon connection. It is instead a test of whether I can juggle my coffee, backpack, phone, and Xbox controller without only one or two dirty looks from the people around me. This means means wedging my backpack between my legs, resting my phone on top, and clutching the controller in a right-handed death grip. There are no games that can successfully be played this way, but I manage to load Crackdown 3’s campaign. It also begins with a long cutscene. Terry Crews’ monologue goes off without a hitch. Then the bus hits a pothole and displaced coffee lightly sprays my setup.

A few minutes later, it’s time to transition to the subway. Once I’m resituated, I drain my coffee and put the thermos away so I can focus on Crackdown. Philly’s blue line is above ground for the first half dozen stops or so. During this time, the game occasionally stutters, but nothing too bad. Instead of a constant feeling of latency, slowdowns seems to come and go all at once. It’s not ideal, but it’s better than feeling like everything I tell Crews to do is on a split-second delay. While there’s still a greater delay than if I were playing on my Xbox One at home, it’s mostly imperceptible while I squint at my phone’s small screen, surrounded by strangers whom the operator implores, for the love of god, not to go between cars while we’re in motion.

Screenshot: Kotaku (Halo 5)

Screenshot: Kotaku (Halo 5)

Then we go underground at 46th street. The game immediately cuts out, and xCloud sends me back to the main menu. While I can generally stream music, refresh twitter, and send emails underground, stream Crackdown my phone cannot. Anyway, I need to be ready to make a mad dash at my stop to make my train to New York.

On the train, I pull down the tray from the seat in front of me and fashion a makeshift phone stand out of my journal and some napkins. This time I boot up Halo 5, opting for a quickplay multiplayer match. I assume it’s going to be a dumpster fire, but surprisingly, it works! I’m loaded into a game of Slayer with seven other people and somehow manage to get my first kill within seconds. Everything works, from shooting to throwing grenades to sprinting. Occasionally the screen melts into a pool of random colors and shapes, after which I’m usually killed or find myself running into a wall, but I don’t get disconnected. What would be dreadful for a high-stakes competitive match feels surprisingly satisfying for being on a train going over 100 miles an hour. I wish I could grind through any number of battle passes on my console games this way.

3:30 p.m. – The Office

At work, I switch to the office wifi, which performs noticeably worse than my phone. I try a smattering of games between other tasks. Mark of the Ninja, a single-player indie stealth game from several years ago, plays flawlessly for the opening level. Ace Combat 7 struggles. While it feels inherently impressive to be flying through its beautiful skies on such a small device, the occasional lapses in control send me spiralling into the water.

Screenshot: Kotaku (West of Dead)

8:00 p.m. – The Megabus

After leaving work but before running to catch my Megabus, I check a GameStop to see if they have any phone mounts for my controller. The guy tells me that they are only really sold online currently but suggests I try a Best Buy several blocks away which, because it’s in the opposite direction of my ride home, I have to abandon.

Fortunately, but weirdly, the bus was mostly empty. Do my former Mega-ites know something I don’t? If I must go out in a blaze of double-decker glory, I decide it would only be fitting if I were playing Forza Horizon 4 when shit went sideways. The game was gorgeous when it came out last year and looks remarkably crisp and vibrant on my phone. Steering has the same problems I encountered with Ace Combat, leaving me to veer off course as I try to overcorrect during the lag. I’ve never set record times in Forza, and I’m certainly not going to do it when the picture quality constantly crashes, but for the periods when everything is running smoothly—chunks of 10 seconds—it’s fun to be gunning it down an English countryside in a McLaren Senna while a 100-ton steel death trap shuttles you through Northern Jersey’s industrial parks.

Screenshot: Kotaku (Forza Horizon 4)

Screenshot: Kotaku (Forza Horizon 4)

Back in Philly, I switch to Soulcalibur VI for the last leg of my trip. Fighting games are fast and unpredictable, and I expect the game to be a jittery mess. In an arcade mode match, I only suffer one framerate crash. The music occasionally cuts out, but the fighter’s movements (Mitsurugi, always Mitsurugi) look and feel fluid enough. I could conceivably play through the game’s entire incomprehensible story mode this way. Instead I switch to an online match where I promptly get my ass kicked, but not because of any technical glitches. I’ve played online matches in games like Super Smash Bros. Ultimate at home with more lag and latency than what I experienced streaming a few matches of Soulcalibur VI.

11:15 p.m. – Back Home

I play one more match at home on my own Wifi. Parts of it are better than the previous one I’d just played on the bus. Parts of it are worse. Throughout the day, I’d done speed tests to measure my connection. Whether on Wifi or LTE, my speeds varied wildly, sometimes from 5Mbps (very slow) to 25Mbps (fast), sometimes within the span of a few seconds (the service requires a minimum of 10Mbps down). In the end xCloud used 2.54 GB of data for somewhere just over an hour of usage.

The hardest thing about getting a firm grasp of any streaming technology is isolating all of the other variables involved. In xCloud’s case, that’s my phone, my cell provider’s coverage and signal strength, and the Bluetooth connection to my controller. Ironing out all of those kinks seems like a monumental task for a single company, even one as big as Microsoft or Google.

For those low-key moments, the experience doesn’t necessarily need to be perfect. While I’m impressed by how well xCloud performs in testing, the most appealing thing about it, at least right now, is the already large library of games it works for. Performance matters a lot when you’re sitting down to play a big game you’re really psyched about, but when you’re casually trying something out, xCloud’s current library of 50-plus games is an enticing way to catch up during downtime.

via Kotaku https://kotaku.com

November 20, 2019 at 05:00PM