NVIDIA PhysX Goes Open Source


Posted by

Nathan Kirsch |

Tue, Dec 04, 2018 – 5:24 PM

The NVIDIA PhysX physics simulation engine is going open source after being introduced 10 years ago (also, thanks Ageia)! It’s available today as open source under the simple BSD-3 license according to a blog post that made the announcement. NVIDIA PhysX is a widely used physics SDK for many game tiles. In fact, it is integrated into the Unreal Engine (versions 3 and 4) and Unity3D game engines. It will be interesting to see what happens here njow that it goes open source.

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December 4, 2018 at 05:26PM

About peterjang73

A nerdy father of two, a husband of a beautiful and understanding wife, an engineer who loves anime and tinkering with PCs and games, but most of all, loves God.
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