What the heck is Wi-Fi 6E?

https://www.popsci.com/story/technology/wifi-6e-internet-routers/

The Asus ROG Rapture GT0AXE110000 is one of the first consumer routers to support Wi-Fi 6E.

The Asus ROG Rapture GT0AXE110000 is one of the first consumer routers to support Wi-Fi 6E. (Asus/)

Back in 2019, Wi-Fi 6 debuted, promising faster, more reliable connections, especially when it comes to multiple devices sucking up lots of bandwidth on the same network. In April of this year, however, the Federal Communications Commission voted unanimously to open up a 1,200 MHz swath of the wireless spectrum for unlicensed usage. As a result, we’ll soon start seeing devices and networks pop up sporting the Wi-Fi 6E name. What does that mean for the average internet user? Eventually, it could mean better overall connectivity.

While 6E is an upgrade over the recently released Wi-Fi 6, it’s not a replacement. “Don’t look at it as the next generation,” says Kevin Robinson, senior vice president of marketing for the Wi-Fi Alliance. The new 6E encompasses the same basic technology as Wi-Fi 6, but it gets a lot more space in which it can move data, which leads to less interference and fewer traffic jams.

To use a tired-but-useful metaphor, the new classification offers more pipes, but each one is also fatter to pump more data through it. “In the 2.4 Ghz band, you’d typically use 20 MHz channels—which are relatively small—and there were really only three non-overlapping channels that you had to share with your neighbors and people in your condos,” Robinson explains. “Contrast that to 6 Ghz, where you have seven non-overlapping 160 megahertz channels and you have channels that are eight times larger and you have more than double the number.” The 5 GHz channel also handles essential functions for utilities like weather satellites, which requires safeguards to prevent interference. In some regions, that causes even more restrictions on the bands available for our devices.

Wi-Fi 6 already promised better support for multiple devices on the same network and 6E should push that boundary even more. Because of the short wavelengths, 6 GHz should excel in allowing devices to communicate with one another at high speeds over short distances. So, two devices in the same room should feel a real speed bump from the move to 6E.

This also applies to event spaces like stadiums and industrial settings like factories heavy with automated machines and processes. In a home setting, it will be useful for tasks like truly wireless AR and VR, which require lots of data delivered in a hurry.

Of course, accessing this new part of the spectrum does require compatible hardware and, because the 6 GHz space wasn’t available when Wi-Fi 6 originally showed up in 2019, it wasn’t part of the overall plan. So, while Wi-Fi 6E routers are starting to roll out—including the massive Asus ROG Rapture GT0AXE110000 pictured above—this year, it’s unlikely your phone or computer could take advantage of the extra speed.

Going into 2021, however, expect to see it popping up a lot more as Wi-Fi Alliance will start certifying devices to work with Wi-Fi 6E. Qualcomm’s powerful Snapdragon 865 Plus system on a chip—which powers some high-end Android phones—supports it natively. Qualcomm’s newest chip, the Snapdragon 888, also supports Wi-Fi 6E and will likely show up in many of the flagship Android devices next year.

Adoption will also vary depending on what part of the world you live in. “It’s going to be a little bit market by market at first,” says Robinson. Some countries like Brazil and Korea give access to the 6 GHz band, but other countries have been slower to open it up. So, devices with large U.S. customer bases are likely to adopt it before others.

If the 6 GHz “very fast over short distances” motto sounds familiar, it’s likely because you’ve also heard it in regards to 5G, specifically the millimeter wave tech currently in use by Verizon. Its short wavelength also inhibits its ability to travel distances or go through walls, which is part of why the Wi-Fi alliance sees such a strong future for 5G and Wi-Fi to complement each other down the road. Right now, Wi-Fi moves roughly half of all internet traffic and that likely won’t change profoundly any time soon.

If you’re thinking about buying a new router, you’re likely still fine to buy into something with Wi-Fi 6 instead of waiting for 6E to roll around. While 6E will likely gain a lot of support in 2021, it will still be relatively new to the scene and it can’t hurt to give the networks and devices some time to learn how to play nicely together. Eventually, however, 6E will likely take over and it’ll be even simpler for everyone in your house to stream 4K content at exactly the same time.

via Popular Science – New Technology, Science News, The Future Now https://www.popsci.com

December 9, 2020 at 03:23PM

SpaceX Starship high altitude test flight ends in a fiery explosion

https://www.engadget.com/spacex-starship-test-flight-223637824.html

SpaceX is finally close to performing a high-altitude test flight for a prototype of its Starship vehicle, after yesterday’s attempt was scrubbed by an auto-abort from its Raptor engines. The company is ready to try again today, and came within a couple of minutes of launching earlier before pausing the countdown and restarting.

Now the SpaceX live stream says it’s targeting a launch time of 5:40 PM ET, and if everything goes well then we will see Starship SN8 fly to an altitude of 12.5 km (41,000 feet) and attempt a record-setting “landing flip maneuver” on its way back to the base in Boca Chica, TX. For a more detailed way to follow the action, the enthusiasts at NASA Spaceflight also have a live feed that broadcasts from multiple angles with live commentary.

Update (6 PM ET): After a successful launch, the Starship rose and successfully maneuvered its way to the landing area. However, it appeared that the spacecraft didn’t slow down enough for a proper landing, and it exploded in thrilling fashion.

On the live feed, SpaceX said the test was successful and noted it would be moving on to testing the SN9 prototype next. Elon Musk tweeted “Successful ascent, switchover to header tanks & precise flap control to landing point!” In a follow-up, he explained the landing, saying that low fuel header tank pressure during the landing burn contributed to the high touchdown velocity and the massive explosion. The good news, is that the team got “all the data we needed” and it appears everything is in order for future tests.

via Engadget http://www.engadget.com

December 9, 2020 at 04:45PM

‘Cyberpunk 2077’ is coming to GeForce Now via Steam, Epic Games and GoG

https://www.engadget.com/cyberpunk-2077-will-now-run-on-ge-force-now-via-steam-and-epic-games-too-140000165.html

The only two ways to get Cyberpunk 2077 with RTX ray tracing are to own a high-end PC with an NVIDIA RTX GPU or use NVIDIA’s GeForce Now cloud gaming service. So far, however, the GeForce Now option for Cyberpunk 2077 was only available on GoG.com, but now NVIDIA has announced that you’ll be able to use GeForce Now on Steam and Epic Games, too.

To play, you’ll need a copy of Cyberpunk 2077 from GoG.com, Epic Games or Steam, along with a Windows or Mac PC, Nvidia Shield, Chromebook, Android or Safari for iPhone and iPad support. You’ll also need a minimum 15 Mbps download speed and preferably 25 Mbps for 1080p play.

Cyberpunk 2077 on GeForce now via GoG, Epic Games and Steam
NVIDIA

It only runs at 1080p resolution max, but you’ll be able to use the highest quality settings with RTX turned on. That’s because the game is powered by dedicated cluster that runs on an Intel 8 core processor using 14GB of RAM and a Tesla T10-8 Turing GPU — a server version of the RTX 2080 Ti.

To get the most out of the game, you’ll also need to pay $6 a month for a Founder’s membership to get priority access to GeForce Now servers, six hours of session time and ray tracing support. You can also pay $25 in one shot for six months of access. A free version is available, but session times are limited to one hour and you won’t get priority access to servers. (You can play buy and play Cyberpunk 2077 on Google’s Stadia service at up to 4K, but ray tracing isn’t available.)

In any case, it’s good news that Cyberpunk 2077 will be available on Steam and Epic Games platforms along with GoG. That way, you get started playing the game online, and once RTX stock problems finally ease (if ever), you’ll just need to switch over to a local version of the game. NVIDIA also added a couple of new GeForce Now free games of the week, Pillars of Eternity and Tyranny, from the Epic Games library.

via Engadget http://www.engadget.com

December 9, 2020 at 08:09AM

Xbox cloud gaming is coming to iOS and PC this spring

https://www.engadget.com/xbox-cloud-gaming-ios-pc-game-streaming-152026333.html

A few months after Xbox cloud gaming landed on Android devices, Microsoft has revealed that it will bring the service to iOS and Windows PC this spring. Cloud gaming is included with a Game Pass Ultimate subscription, which typically costs $15/month, and there are more than 150 games in the streaming library.

While you can already play many Game Pass titles on PC (as well as Xbox consoles, of course), the move to streaming means you won’t need a powerful rig to run many of the service’s more demanding games. You’ll be able to play them through the Xbox app or web browser on PC as long as you have a decent enough internet connection.

When Halo Infinite finally arrives next fall, you’ll be able to experience Master Chief’s latest adventure on your iPhone. Microsoft plans to make game streaming work on iOS devices through the web browser to bypass the byzantine App Store restrictions Apple placed on such services. Rival game streaming platforms Google Stadia, GeForce Now and Amazon Luna all run as web apps on iPhone and iPad too.

In a blog post announcing the iOS and PC news, Microsoft touted the success of its Xbox Series X and Series S launch last month without revealing how many consoles it actually sold. It said Game Pass engagement more than doubled in November and over 40 percent of players who joined the Xbox ecosystem for the first time did so on Series S. The latter suggests newcomers found the $299 outright cost for Series S and the Xbox All Access payment plan to be low-enough barriers to entry for this generation of console gaming.

Microsoft says it plans to expand cloud gaming to more markets next year. It recently started testing the service in Australia, Brazil, Japan and Mexico. Meanwhile, Xbox chief Phil Spencer recently hinted at plans for a Chromecast-like dongle that would allow you to stream games directly to your TV. So, Xbox game streaming could be on the way to even more devices in the near future.

via Engadget http://www.engadget.com

December 9, 2020 at 09:27AM