Amazon invests in an electric aircraft maker to further its climate goals

https://www.engadget.com/amazon-beta-technologies-electric-aircraft-investment-132632437.html


Amazon’s climate investments now included electric air transportation, not just electric vans. The online shopping giant (along with Fidelity, Redbird Capital and other backers) has invested in Beta Technologies, an electric aircraft maker whose Alia eVTOL aircraft could be key to meeting Amazon’s target of net zero carbon emissions by 2040.

Fidelity led the $368 million round. Amazon didn’t say how much it contributed to Beta, although it has already invested in hydrogen-powered aircraft (ZeroAvia) and net-zero fuel (Infinium).

Alia can carry 1,500 pounds of cargo (about three cargo pallets, Amazon adds) or six people with a range of 250 nautical miles. While Amazon hasn’t said exactly how it would use the aircraft, its focus on cargo suggests Alia would be used for short-hop deliveries that would otherwise require a small conventional aircraft or truck. Beta already has orders from UPS for small and mid-sized cargo trips, while United Therapeutics and Blade Urban Air Mobility plan to respectively use Alia for organ transport and small-scale passenger flights.

 Amazon’s investment won’t realistically pan out until at least 2024, when Beta expects to deliver its first aircraft. However, the company’s investments in EVs have so far borne fruit — Amazon’s Rivian funding from 2019 led to electric vans that are already making deliveries. The Beta investment may well lead to practical solutions, even if they take a few years to arrive.

via Engadget http://www.engadget.com

May 18, 2021 at 08:39AM

Volocopter shows off its vision for a commuter drone taxi

https://www.engadget.com/volocopter-voloconnect-commuter-drone-taxi-concept-142708511.html


German aviation outfit Volocopter has shown off another concept craft, this time aimed at capturing the commuter market. The VoloConnect is intended to transport up to four passengers over distances of up to 64 miles, taking people “from the city to […] suburban areas.” In the release, the company says that the craft uses a hybrid lift and push design to electrically move bougie one percenters at speeds of up to 111 miles per hour.

The VoloConnect is designed with six electrical motors and rotors, with a pair of propulsive fans jutting out behind. The use of the VTOL concept certainly, if this thing ever reaches the real world, would help it navigate inside cities while covering longer distances in open ground. Florian Reuter, CEO Volocopter, says that the concept “embodies the next dimension of our mission to offer affordable, efficient and sustainable flight mobility for cities around the globe.”

Closer to reality, Volocopter late last year decided to open up reservations for its first commercial flights, wherever that may be. For €300, with a 10 percent deposit up-front, would-be passengers can book a 15 minute ride in whatever territory the company begins operating in. At present, that appears to be Singapore, with Volocopter pledging to start running a commercial service at some point in the next three years.

via Engadget http://www.engadget.com

May 18, 2021 at 09:39AM

Mexico City Could Sink Up to 65 Feet

https://www.wired.com/story/mexico-city-could-sink-up-to-65-feet/


When Darío Solano‐Rojas moved from his hometown of Cuernavaca to Mexico City to study at the National Autonomous University of Mexico, the layout of the metropolis confused him. Not the grid itself, mind you, but the way that the built environment seemed to be in tumult, like a surrealist painting. “What surprised me was that everything was kind of twisted and tilted,” says Solano‐Rojas. “At that time, I didn’t know what it was about. I just thought, ‘Oh, well, the city is so much different than my hometown.’”

Different, it turned out, in a bad way. Picking up the study of geology at the university, Solano‐Rojas met geophysicist Enrique Cabral-Cano, who was actually researching the surprising reason for that infrastructural chaos: The city was sinking—big time. It’s the result of a geological phenomenon called subsidence, which usually happens when too much water is drawn from underground, and the land above begins to compact. According to new modeling by the two researchers and their colleagues, parts of the city are sinking as much as 20 inches a year. In the next century and a half, they calculate, areas could drop by as much as 65 feet. Spots just outside Mexico City proper could sink 100 feet. That twisting and tilting Solano‐Rojas noticed was just the start of a slow-motion crisis for 9.2 million people in the fastest-sinking city on Earth.

The foundation of the problem is Mexico City’s bad foundation. The Aztec people built their capital of Tenochtitlan on an island in Lake Texcoco, which is nestled in a basin surrounded by mountains. When the Spanish arrived, destroyed Tenochtitlan, and massacred its people, they began draining the lake and building on top of it. Bit by bit, the metropolis that became modern-day Mexico City sprawled, until the lake was no more.

And that set in motion the physical changes that began the sinking of the city. When the lake sediment under Mexico City was still wet, its component particles of clay were arranged in a disorganized manner. Think about throwing plates into a sink, willy-nilly—their random orientations allow lots of liquid to flow between them. But remove the water—as Mexico City’s planners did when they drained the lake in the first place, and as the city has done since then by tapping the ground as an aquifer—and those particles rearrange themselves to stack neatly, like plates put away in a cupboard. With less space between the particles, the sediment compacts. Or think of it like applying a clay face mask. As the mask dries, you can feel it tightening against your skin. “It’s losing water and it’s losing volume,” says Solano‐Rojas.

Mexico City officials actually recognized the subsidence problem in the late 1800s, when they saw buildings sinking and began taking measurements. That gave Solano‐Rojas and Cabral-Cano valuable historic data, which they combined with satellite measurements taken over the past 25 years. By firing radar waves at the ground, these orbiters measure in fine detail—a resolution of 100 feet—how surface elevations have been changing across the city.

Using this data, the researchers calculated that it’ll take another 150 years for Mexico City’s sediment to totally compact, although their new modeling shows that subsidence rates will actually vary from block to block. (That’s why Solano‐Rojas noticed tilted architecture when he first arrived.) The thicker the clay in a given area, the faster it’s sinking. Other areas, particularly in the city’s outskirts, might not sink much at all because they’re sitting on rock instead of sediment.

That sounds like a relief, but it actually exacerbates the situation because it creates a dangerous differential. If the whole city sank uniformly, it’d be a problem, to be sure. But because some parts are slumping dramatically and others aren’t, the infrastructure that spans the two zones is sinking in some areas but staying at the same elevation in others. And that threatens to break roads, metro networks, and sewer systems. “Subsistence by itself may not be a terrible issue,” says Cabral-Cano. “But it’s the difference in this subsistence velocity that really puts all civil structures under different stresses.”

The world is getting warmer, the weather is getting worse. Here’s everything you need to know about what humans can do to stop wrecking the planet.

This is not just Mexico City’s problem. Wherever humans are extracting too much water from aquifers, the land is subsiding in response. Jakarta, Indonesia is sinking up to ten inches a year, and California’s San Joaquin Valley has sunk 28 feet. “It goes back centuries. The human thought was that this [water] is an unlimited supply,” says Arizona State University geophysicist Manoochehr Shirzaei, who studies subsidence but wasn’t involved in this new research. “Wherever you want, you can poke a hole in the ground and suck it out.” Historically, pumping groundwater has solved communities’ immediate problems—keeping people and crops alive—but created a much longer-term disaster. A study earlier this year found that by the year 2040, 1.6 billion people could be affected by subsidence.

via Wired Top Stories https://ift.tt/2uc60ci

May 17, 2021 at 06:06AM

DIY Device Zaps Your Balance Nerves To Simulate Real Motion

https://kotaku.com/dude-shocks-himself-to-simulate-in-game-motion-1846903303


Large, arcade-style motion simulators (like Sega’s R360) can physically toss you around in response to onscreen action, which can increase the immersion and also just feel cool. But these simulators are big and expensive. YouTuber Mean Gene Hacks decided to use electrodes and a driving game to create his own hacked-together motion simulator for under $50. It worked, possibly too well.

In his latest video, Mean Gene Hacks shows how he used the driving game BeamNG.drive and his homemade galvanic vestibular stimulation device to create a cheap, basic, and effective motion simulator. In fact, it seems to be so effective that he ends up falling out of his chair during an early test run.

How galvanic vestibular stimulation works is electrodes are temporarily attached near nerves in your ears that help maintain balance. When these nerves are artificially stimulated—that is, shocked with electrical current—they can screw with your balance and even make it feel like you’re moving in a certain direction. By sending BeamNG.drive physics data to custom software he coded, which then sent appropriate signals to the homemade GVS device connected to his head, he was able to create a very basic but impressive motion simulator in which the player’s body is never actually moved…it just feels like it is.

A word of warning: Connecting electrodes to your head and shocking your nerves sounds like a potentially bad idea, especially if you don’t fully understand the science or risks involved with this kind of setup. So just enjoy the video and don’t try this at home. (That said, Mean Gene Hacks provides full application source code and even PCB layouts for any enthusiast who wants to experiment themselves.)

Lest we make it sound too out there, galvanic vestibular stimulation has been seriously studied for potential applications like reducing motion sickness in flight simulators. And virtual reality enthusiasts are pondering its potential as well, though it’s perhaps unclear how it might be most useful there, if at all. That’s why it’s cool that folks like Mean Gene Hacks are experimenting and putting some data on the board.

There’s a lot of extra detail and information to be found in the video, showing how Mean Gene Hacks was able to create this odd setup and also its current (no pun intended) limitations. At one point he references his creation as a “mind control device,” which makes for a very cool sentence. Or something a supervillain says early on during their origin movie.

via Kotaku https://kotaku.com

May 15, 2021 at 03:26PM

James May explains a design flaw with the Tesla Model S

https://geekologie.com/2021/05/james-may-explains-a-design-flaw-with-th.php

james-may-tesla-s-flaw.jpg
This is a video of James May explaining a critical design flaw with the Tesla Model S. Basically, even though the Tesla has a giant battery in it that runs the entire car, it also has one of those tiny regular 12v car batteries that powers the doors and hood and pretty much anything else that lets you actually access the car. For some reason the 12v battery doesn’t get topped off by the bigger giant battery so if it dies you’re essentially locked out of the car and the only way to charge it is to disassemble your Tesla because to access the 12v battery you need to pop the hood that’s powered by the dead 12v battery. So there ya go. The reason I’ll never buy a Tesla Model S. That, and the fact that they cost money and I don’t have any of that stuff. Keep going for the full weirdly mesmerizing video. I could listen to James May talk about anything.

via Geekologie – Gadgets, Gizmos, and Awesome https://geekologie.com/

May 13, 2021 at 09:48AM

Blue Origin’s first space tourist flight takes off on July 20th

https://www.engadget.com/blue-origin-first-flight-july-20-174559828.html


After years of development and more than a handful of delays along the way, Blue Origin plans to attempt the first official flight of its New Shepard spacecraft on July 20th. The company will offer one seat to the highest bidder of an online auction that starts today. Until May 19th, anyone can visit Blue Origin’s website and place a private bid. After that date, the company will unseal the bids, allowing all involved to see how much money is at play. The entire process will then culminate on June 12th with a live auction to determine the winner of the seat. The company will donate the money it raises to its STEM-focused foundation, Club for the Future.

Provided everything goes according to plan on July 20th, the company’s autonomous New Shepard rocket will fly six passengers 62 miles (or just shy of 100km) above the surface of the Earth into suborbital space. Those on the flight won’t get to circle the planet, but they will experience weightlessness and see the curvature of the Earth before they return to the ground. Notably, Jeff Bezos and company haven’t said how much they plan to charge for New Shepard tickets once flights become a regular occurrence. 

Blue Origin won’t be the only rocket company flying civilian astronauts to space this year. As part of a charity flight for St. Jude Children’s Research Hospital, SpaceX’s Crew Dragon craft will take four regular people to orbit later this year.

via Engadget http://www.engadget.com

May 5, 2021 at 12:57PM

Apps Used By Students Are Leaking Personal Data Finds Study

https://www.legitreviews.com/apps-used-by-students-are-leaking-personal-data-finds-study_227969


Researchers from a nonprofit organization called the Me2ba Alliance recently looked at a large number of apps used by schools all around the country. The researchers were concerned that these apps, based on readily available software development kits, might be leaking data on children to third parties and advertisers. The study looked at 73 apps in use by 38 schools in 14 states across the nation.

The researchers found that 60 percent of the apps were sending student data to various third parties, and roughly half the apps are sending data to Google. In fact, the study found that every Android app in use was sending data to Google. Another 14 percent of the apps in the study were sending data to Facebook.

Researchers found that, on average, there were 10.6 third-party data channels present in each of the apps they investigated. Researchers examine the apps by looking at their software development kits, which are prepackaged code modules provided to developers. SDKs run in the background and rarely asked for consent before sending data to a third-party developer.

The study identified 56 unique SDKs used by most apps, with the majority of them owned by major tech companies. The tech companies include Google, Facebook, Apple, Amazon, Square, and Twitter. Researchers further arranged the apps into medium-risk SDKs and very high-risk SDKs. The medium risk were design for utility purposes with a very high-risk design for advertising and monetization. In all, 18 percent of the apps in the study were placed into the very high-risk category.

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May 5, 2021 at 09:57AM