From Engadget: Hasbro reinvents Lazer Tag for the smartphone generation, lets you live out your Doom-fueled fantasies

Hasbro NERF Lazer Tag

Xappr and appBlaster are fine weaponizers for your smartphone, provided you don’t care to share your violent tendencies with your friends. Thankfully, Hasbro is bridging the gap between new-school AR shooter and that teenage classic — laser tag. The NERFLazer Tag system is getting an update for 2012 that lets you pair your blaster with an iPhone or iPod touch. The top of the plastic guns now sport a slot for your iDevice which, when loaded with the Lazer Tag app, provides you with an augmented HUD view. While you can play against purely virtual opponents, the real fun is in using to track your battles with fleshy foes. The app will display your gear and power level, and update your progress on a global Lazer Tag leaderboard. As you play, new attacks and gear will be unlocked for you to enhance your gaming experience. The app will even actually show your blasts’ trajectory, letting you see exactly where you shot your former friend. The 2012 edition of Lazer Tag will hit shelves on August 1st with individual blasters costing $40 and sets of two $70. Check out the PR and a screen shot of the app after the break.

Continue reading Hasbro reinvents Lazer Tag for the smartphone generation, lets you live out your Doom-fueled fantasies

 

from Engadget

From Ars Technica: Parcel Gamer wants to share used game profits with publishers

While I think this could save the used games market, I also shudder at the thought that the game publishers will effectively get paid more than once if this happened… I’m torn…
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At the heart of the great used game debate are legitimate fears—on both sides of the divide. Gamers are worried about their right to buy and sell games they legally bought without technological hindrance or lost content. Publishers are afraid new game sales are unsustainable when cheaper, functionally identical used versions are available mere days after release. Meanwhile, major retailer GameStop rakes in what’s estimated to be billions of dollars from the used game market.

Is there a better way? Mike Kennedy seems to think so. He’s setting up a new used game trading site called Parcel Gamer that he thinks can satisfy both publishers and gamers,  while also undercutting GameStop’s high-margin business model.

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from Ars Technica

From Ars Technica: Is it legal to stop people from selling their used games?

I hope this won’t happen!  I will boycott whoever does this!  [Hint/Rumor: Microsoft]

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Recent stories about potential technical efforts to limit the future playability of used games, as well as commercial efforts to limit the content included with used copies, got us wondering: is it actually legal to hinder someone from reselling a game (or piece of a game) that they legally bought in the first place?

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from Ars Technica