ZOTAC VR GO Backpack PC Gets Priced: Core i7-6700T, GeForce GTX 1070, $1999

ZOTAC this week plans to start sales of its VR GO backpack PC designed for virtual reality enthusiasts. The system uses a quad-core processor from Intel, and is equipped with NVIDIA’s GeForce GTX 1070 graphics processor and comes with I/O capabilities, just like any normal desktop. The manufacturer plans to sell only fully configured VR GO backpacks for $1999, but the PCs can be upgraded by end-users themselves in a bid to meet their requirements.

ZOTAC formally introduced its VR GO backpack PC earlier this month, but kept the final specifications under wraps. This week, the company revealed that the system will feature Intel’s Core i7-6700T CPU, NVIDIA’s GeForce GTX 1070 GPU with 8 GB of GDDR5 memory (MXM module), 16 GB of DDR4-2133 RAM as well as a 240 GB M.2 SSD with PCIe 3.0 x4 interface from an undisclosed supplier. End-users can then upgrade the VR GO machines with a 2.5” SATA SSD (obviously, nobody wants a hard drive in a backpack PC due to extreme failure risks) as well as install up to 32 GB of DRAM. In theory, the CPU and the GPU could be swapped for higher-performance parts, but since the proprietary low-profile air cooling system was designed with the particular components (the i7-6700T and the GTX 1070) and TDP (150W) in mind, such upgrade would be considerably trickier.

Meanwhile, I/O capabilities of the ZOTAC VR GO are clearly worth a mention as the system has an HDMI 2.0 output as well as two USB Type-A ports on top to connect a VR headset as well as four additional USB 3.0/3.1 Type-A ports, four display outputs (two HDMI 2.0, two DP 1.3), an 802.11ac Wi-Fi + BT 4.2 module, two GbE ports, an SD card reader as well as two 3.5-mm audio jacks.

ZOTAC VR GO Specifications
    ZBOX-VR7N70-W2B/W4B-BE/J/U/K
CPU Intel Core i7-6700T
4 cores/8 threads
PCH unknown 100-series
Graphics NVIDIA GeForce GTX 1070
2048 stream processors
128 texture units
64 ROPs
256-bit memory interface
8 GB of GDDR5 8 GT/s memory
Memory Two SO-DIMM slots
16 GB DDR4-2133 installed
compatible with 
up to 32 GB of DDR4-2133
Storage 240 GB M.2/PCIe SSD
+ one extra 2.5"/SATA bay
Wi-Fi 802.11ac + BT 4.2
Ethernet 2 × GbE ports (Realtek)
Display Outputs 2 × HDMI 2.0
2 × DP 1.3
Audio 3.5 mm audio in and 3.5 mm audio out
USB 6 × USB 3.0 Type-A (5 Gbps)
Other I/O DC12V-out for HTC Vive
Dimensions 410 mm × 270 mm × 76 mm
16.14 × 10.63 × 2.99 inches
Weight unknown
PSU External
Batteries 2 batteries, rated at 95Wh, 6600mAh
OS Windows 10 Home
Price $1999.99

The ZOTAC VR GO can work autonomously for two hours (obviously, the figure depends on applications used) on two Li-ion batteries rated at 95Wh (6600mAh). The batteries can be hot-swapped and charged separately. When not in use as a backpack to play virtual reality games, the VR GO can be used like a normal desktop computer: its form-factor allows it to be placed on a desk either vertically or horizontally and all the ports will remain accessible.

ZOTAC will sell its VR GO backpack PC with Windows 10 Home for $1999 in the U.S. The MSRP of the system is similar to the price of MSI’s VR One backpack computer that became available earlier this month. Each system has its own set of peculiarities, which is good as we see a competition in an emerging segment. For example, ZOTAC’s VR GO for $1999 has the GeForce GTX 1070 GPU, whereas a comparable MSI’s VR One 6RD comes with the GeForce GTX 1060. On the other hand, MSI’s machine has a Thunderbolt 3 port and comes with Windows 10 Pro, whereas ZOTAC’s backpack has a desktop-friendly form-factor and more I/O ports, but uses Windows 10 Home. To sum up, VR enthusiasts now have at least two models of backpack PCs to choose from. Meanwhile, both are quite expensive for niche PCs.

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This 4-Minute OK Go Music Video Was Filmed in Just 4.2 Seconds

OK Go have some of the best music videos I’ve ever seen, and this one featuring the song “The One Moment” from the album “Hungry Ghosts” is no exception. The whole thing was filmed in just 4.2 seconds via a a high speed camera and then played back for a little more than 4 minutes to fit with the song that goes along with it. Check it out!

[Source: OK Go on Youtube | Via Geekologie]

The post This 4-Minute OK Go Music Video Was Filmed in Just 4.2 Seconds appeared first on Geeks are Sexy Technology News.

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Netflix Launches Offline Feature, and It Doesn’t Cost More

Netflix today announced a feature that fans of the streaming service have been clamoring for: offline viewing. Starting right now, you can download (some) movies and TV shows and watch them when you’re on an airplane or any other place where internet access is limited. This doesn’t cost extra.

The feature is available for all plans and works on iOS and Android phones and tabelts; it’s not supported on PC, video game consoles, or any other Netflix app.

To make use of the feature right now, you need to update your Netflix app to the newest version. Once you’ve done that, you’ll see an "Available to Download" page which lists off all the TV shows and movies that can be downloaded. There is already a big selection, and Netflix said more are on the way.

"While many members enjoy watching Netflix at home, we’ve often heard they also want to continue their Stranger Things binge while on airplanes and other places where Internet is expensive or limited," Netflix director of product innovation Eddy Wu said in a statement. "Just click the download button on the details page for a film or TV series and you can watch it later without an internet connection."

Do you plan to use Netflix’s new offline feature? Let us know in the comments below!

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Google is using its deep learning tech to diagnose disease

If you give a computer enough photos and the right algorithm, it can learn to see. And if the photos show damaged eyes, the computer can learn to diagnose eye disease even better than humans can.

People with diabetes frequently suffer from a condition called diabetic retinopathy, where the tiny blood vessels at the back of their eyes (the retina) become damaged and start to leak. About one in three diabetics have this kind of damage, and if left untreated it can cause permanent blindness. With early detection, though, it’s quite treatable.

The problem is that many people don’t have access to an ophthalmologist who can diagnose them. There are 387 million diabetics worldwide who need to see specialists in order to catch the disease early, and our current prevention isn’t working well enough — diabetic retinopathy is the leading cause of vision impairment and blindness in the working-age population.

So Google devised a way to use deep machine learning to teach a neural network how to detect diabetic retinopathy from photos of patients’ eyes. They published their work in the Journal of the American Medical Association on Tuesday.

A neural network is kind of like an artificial brain, albeit a simple one. By showing it a huge set of images of patients with and without retina damage, engineers can train the network to distinguish between diseased and non-diseased eyes. After the training, the Google team tested the neural network to see if the algorithm could detect diabetic retinopathy as well as ophthalmologists, who had seen the same images.

Google’s algorithm performed slightly better than the human ophthalmologists, which suggests that the neural network could help screen patients in the future, or at least assist doctors in the diagnosis process.

Doctors already use a similar kind of technology to help diagnose diseases like heart disease and some kinds of cancer. The current technology isn’t as advanced as Google’s new deep learning algorithm, but it’s based on the same principle. Doctors identify issues like artery blockage in heart disease and abnormal growths in cancer by looking at images of your body, whether from an x-ray or a CT scan. A specialist in these kind of images—a radiologist—has years of experience of looking at photos and picking out problematic areas.

But human vision is only so good, and people are prone to making mistakes. If a computer could do the same thing, it would probably be able to surpass a human’s ability to find cancerous growths or blocked arteries. The logical solution is to teach a computer what an irregular image looks like versus a regular image. That might seem simple—understanding an image is easy enough for people, after all.

The trouble is that understanding images is more difficult for computers than it is for a human brain. If you show the picture above to a computer, all it really sees is a series of pixels with certain colors assigned to them. You, on the other hand, see a beach and a woman. You can identify her sunglasses and hat. You know that she’s jumping and wearing a green bikini with little white flowers, and that it’s overcast. A computer doesn’t know any of that, unless it has computer vision.

Computer vision is a way of teaching computers how to “see," to look at that image and know that a person is lying down on a beach wearing purple swim trunks. The way that computers currently help diagnose patients is a basic form of computer vision, but it can only assist with the process—it isn’t good enough to replace a set of human eyes.

Google has the potential to change that. They’re already great at computer vision, in part because they have an immense amount of data. You can see for yourself how well it already works, because Google uses their computer vision technology to organizing your personal pictures. If you go to Google Photos right now (assuming that you have a Google account, which you probably do), you can see all the photos that the system has catalogued and search by term. Try “pictures of snow” or, better yet, “pictures of dogs.” Pictures of snow and dogs will show up, not because anyone tagged those photos with text, but because Google’s computer vision algorithm has identified snow and dogs in those images.

Diabetic retinopathy is one of the first diagnostic applications that Google has found for it’s deep learning computer vision team. Other teams are already working on similar projects. Cornell University has a Vision and Image Analysis Group that’s working on using computer vision to diagnose lung diseases, heart problems, and bone health issues. A Finnish group is working on how to diagnose malaria from images of blood, and IBM has spent years developing an algorithm to detect skin cancer.

One day, computer vision and deep learning could change the way doctors diagnose patients. But for now the FDA hasn’t signed off on using this kind of technology in medicine. If this is the way of the future, they’ll have to figure out how to regulate neural networks safely. In the meantime, you can use Google’s computer vision capabilities to find pictures of your dog and turn them into nightmares. Not as useful, perhaps, but a decent way to pass the time.

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Electrolux is testing Uber-like laundry machine sharing

You can already get rides from strangers and rent their rooms, but what if you could use their washers and dryers? Electrolux thinks it’s worth a shot. CEO Jonas Samuelson tells the Financial Times that the appliance giant is testing a "laundry Uber" where you could pay to clean your clothes at someone else’s home. This would require an abundance of connected machines to be viable, but it would help you recoup some of the cost of expensive equipment that stays idle most of the week.

The company isn’t blind to the potential legal and technical hurdles with a service like this. Who covers the costs if the machines shrink your new sweater? What about security or long-term technical compatibility? We’d add other concerns as well. Does the homeowner have to accommodate you while you’re waiting for your clothes, for example? And how do you make sure that people don’t buy properties just to turn them into makeshift laundromats, much as some have converted apartments and houses into illegal Airbnb hotels?

Samuelson doesn’t say how well the tests are going, or provide a timetable for when you could see Electrolux offer a public-facing service. However, it wouldn’t be surprising if the company goes forward once it addresses key issues. Electrolux and other appliance makers aren’t exactly seeing a surge of demand, and a sharing option might spark interest. After all, you might be more likely to buy a pricey washer/dryer combo if you know that it won’t cost you that much in the long run.

Source: Financial Times (login required)

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Facebook Messenger Just Became a Complete Mobile Gaming Platform

messenger-games

In an attempt to overload its messaging service with even more features, Facebook has turned Messenger into a complete cross-platform gaming service. Launching for both Android and iOS, users can begin playing games with friends, and we aren’t talking Tic-Tac-Toe or Hangman. 

Games available for playing with friends include Words With Friends, Pac-Man, Galaga, EverWing, Arkanoid, and plenty more. These are classic titles, ready for 2-player gaming action.

To start up a game, simply open up a message with the person you want to play with, then tap on the “gaming controller” icon. From here, click on the title you want, then get to playing. In addition, users can find games on their Newsfeed, with single player options also available.

Go get your gaming on.

Play Link

games-titles-2

Via: Facebook

Facebook Messenger Just Became a Complete Mobile Gaming Platform is a post from: Droid Life

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Gigabyte Brix Gaming UHD Mini-PC Review – GB-BNi7HG4-950

Gigabyte Brix Gaming UHD Mini-PC Review Gigabyte launched the BRIX series back in 2013 to cover the growing ultra compact and versatile DIY PC kit market. Gigabyte has offered a broad choice of processors covering a range of performance points and a couple of those systems have been aimed at gamers of the years. Gamers …more

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