Cable lobby tries to stop state investigations into slow broadband speeds


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Broadband industry lobby groups want to stop individual states from investigating the speed claims made by Internet service providers, and they are citing the Federal Communications Commission’s net neutrality rules in their effort to hinder the state-level actions.

The industry attempt to undercut state investigations comes a few months after New York Attorney General Eric Schneiderman filed a lawsuit against Charter and its Time Warner Cable (TWC) subsidiary that claims the ISP defrauded and misled New Yorkers by promising Internet speeds the company knew it could not deliver.

NCTA- The Internet & Television Association and USTelecom, lobby groups for the cable and telecom industries, last month petitioned the Federal Communications Commission for a declaratory ruling that would help ISPs defend themselves against state-level investigations. The FCC should declare that advertisements of speeds “up to” a certain level of megabits per second are consistent with federal law as long as ISPs meet their disclosure obligations under the net neutrality rules, the groups said. There should be a national standard enforced by the FCC instead of a state-by-state “patchwork of inconsistent requirements,” they argue.

Another cable lobby group, the American Cable Association (ACA), asked the FCC to approve the petition in a filing on Friday. An FCC ruling in favor of the petition wouldn’t completely prevent states from filing lawsuits, but such a ruling would make it far more difficult for the states to protect consumers from false speed claims.

Consumer advocacy groups urged the FCC to reject the petition, arguing that the commission doesn’t have authority to preempt states in this matter and that the state investigations are important for protecting consumers. If the FCC “allow[s] providers to make unrealistic claims with an asterisk,” then “services with vastly different peak performance characteristics may be advertised as equal with true differences in performance revealed only on a web page somewhere that explains the actual inferiority of their service,” the Institute for Local Self-Reliance (ILSR) said in a filing on Friday.

Attorneys general from New York, 33 other states, and the District of Columbia also urged the FCC to reject the petition, which they said is “nothing more than the industry’s effort to shield itself from state law enforcement.” Representing liberal states such as Massachusetts and conservative states such as Texas, the 35 attorneys general described themselves as a “bipartisan group” that seeks to enforce consumer protection laws in their states.

Net neutrality’s role

The broadband lobby groups argue that states should not investigate ISPs’ speed claims because the ISPs already follow speed disclosure rules set down by the FCC as part of its 2010 net neutrality order. These network transparency rules are the only major portion of the FCC’s 2010 net neutrality order that remained in place after Verizon’s lawsuit against the FCC eliminated the core net neutrality rules in 2014.

The FCC’s transparency rules “created a specific safe harbor for [broadband] providers that disclose their average downstream and upstream speeds during the period of peak demand,” the lobby groups argued. “The Commission should prevent this framework from being undermined by issuing a declaratory ruling confirming that a broadband provider’s description of speeds based on this average peak-hour metric complies with the Commission’s transparency requirements.”

Disclosures on the providers’ websites are enough to meet the federal standard, the petition said. The FCC’s treatment of broadband as an interstate service should also preempt state actions, the petition argued.

The lobby groups also cited the FCC’s 2015 net neutrality rules and classification of ISPs as common carriers—even as FCC Chairman Ajit Pai is planning to eliminate the 2015 rules that have been consistently opposed by these same lobby groups. For as long as the 2015 order remains in place, the FCC should declare that ISPs’ current disclosures meet the order’s standard that providers’ practices must be “just and reasonable,” NCTA and USTelecom argued.

The FCC’s ongoing deliberations on what the existing net neutrality rules should be replaced with provides another reason to hinder state lawsuits, the groups claim.

“Protecting the Commission’s authority to establish national, uniform rules is particularly important at this time, as the Commission is about to launch a proceeding to put in place a national ‘light-touch framework’ to govern [broadband] providers and preserve a free and open Internet,” they wrote.

States cry foul

The 35 attorneys general say the industry petition “ignores the Federal Communications Act’s preservation of concurrent state authority over unfair and deceptive practices,” as well as the history, purpose, and text of the FCC’s transparency rule. There is also nothing in the Communications Act that “preempts state anti-fraud or consumer-protection claims or reflects any intention by Congress to make federal law the exclusive means of bringing such claims against broadband providers,” the states’ law enforcement officials said.

Disclosures made to comply with federal law do not alter companies’ obligations under state law, the attorneys general wrote.

“[I]t appears that the petition is really seeking to alter disclosure obligations under state law, including state consumer protection laws’ prohibitions on false and misleading statements and material omissions in consumer-facing advertisements,” they wrote. “Such a ruling would plainly exceed the scope of the Commission’s authority granted by Congress, and would be improper.”

There is also “no factual basis” to determine that ISPs’ speed disclosures meet the FCC’s “just and reasonable” standard, they argued. “The request is plainly seeking a factual finding, despite the complete lack of any factual record to support such a conclusion,” they wrote.

ISPs say states’ speed tests are redundant

State-level speed tests aren’t necessary, the cable and telecom lobby groups argued, because the FCC runs the Measuring Broadband America program to verify whether the largest ISPs’ in-home broadband speeds match the providers’ speed claims.

“The New York Complaint, however, relies on different, unofficial measurement tools as its basis for alleging that TWC subscribers “received speeds that were consistently well below the speeds that they paid for,” NCTA and USTelecom wrote. “Such state-level actions are causing significant uncertainty, confusion, and potential unwarranted liability.”

ISPs that follow the FCC’s guidance should not be subjected to “inconsistent standards” applied in each state, the lobby groups wrote. The lobby groups are worried about states holding ISPs to their promises that speeds will be “up to” a certain amount, since Internet speeds are often slower than the maximum level. The NCTA and USTelecom petition said:

These state investigations have sought to determine, among other things, whether the typical advertising practice of offering ‘up to’ a particular speed threshold (e.g., ‘download speeds up to 50Mbps’) accurately describes the ‘actual’ performance of the service.

…

As litigation proceeds in New York, there is a significant risk that other jurisdictions will commence their own parallel actions, arguing that state law mandates the disclosure of broadband speeds measured under approaches that diverge from those approved and encouraged by the Commission.

The FCC “should confirm that it is consistent with federal law for broadband providers to advertise the maximum (‘up to’) speeds available to subscribers on a particular tier, so long as the provider otherwise meets its obligations under the Commission’s transparency rules,” they wrote.

The ACA, which represents small and medium-sized cable operators, told the FCC that lawsuits filed by states could disproportionately harm small ISPs.

“The action brought by the New York State Attorney General is already problematic for [broadband] providers, particularly smaller providers, who reasonably fear their states may follow New York’s lead,” the ACA wrote. “Defending oneself in such an enforcement action incurs significant costs, which would be especially burdensome for smaller providers with limited staff and resources.”

Consumer advocates weigh in

Consumer advocacy group Public Knowledge urged the FCC to reject the industry petition in a filing last week, saying that states have the authority and the expertise to regulate ISPs’ speed claims. Although broadband network traffic is interstate, ISPs’ communications with consumers are intrastate and can thus be regulated by individual states, the group argued.

Moreover, Congress has not clearly authorized the FCC to preempt the ability of states to prevent fraud and misrepresentation, Public Knowledge said.

“The marketplace needs honest information to work”

“[T]he federal measurement scheme can coexist with state consumer protection laws,” and “states are equipped with the expertise and personnel to police fraudulent and deceptive business practices carried out within the state,” Public Knowledge wrote.

The ILSR argued that the FCC “does not have authority to simply remove states’ ability and authority to protect their [broadband] subscribers from misleading or potentially dishonest claims about advertised services.”

State actions are important because FCC rules require that ISPs post average speeds, “but national averages may not be particularly useful for a given state,” the ILSR wrote.

“The marketplace needs honest information to work—some networks use technologies that are capable of consistently delivering advertised speeds whereas others use technologies more likely to have bottlenecks during high demand,” the ILSR wrote. “A fundamental question is whether some providers mislead customers by advertising rates that are not achievable under common conditions, regardless of whether providers make some additional information available at a location unlikely to be visited by someone shopping for broadband.”

Disclosure: The Advance/Newhouse Partnership, which owns about 13 percent of Charter, is part of Advance Publications. Advance Publications owns Condé Nast, which owns Ars Technica.

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Lead Detected In Baby Food Samples. Pediatricians Say There’s No Safe Level

Twenty percent of baby food samples were found to contain lead, according to a report from the Environmental Defense Fund. The report did not name brand names.

Wiktory/Getty Images/iStockphoto


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Twenty percent of baby food samples were found to contain lead, according to a report from the Environmental Defense Fund. The report did not name brand names.

Wiktory/Getty Images/iStockphoto

About 20 percent of baby food samples tested over a decade-long period had detectable levels of lead, according to a new report from Environmental Defense Fund, a nonprofit group.

The group evaluated data collected by the Food and Drug Administration from 2003 to 2013. This included 2,164 baby food samples. They found 89 percent of grape juice samples, 86 percent of sweet potatoes samples and 47 percent of teething biscuits samples contained detectable levels of lead.

“The levels we found were relatively low, but when you add them up — with all the foods children eat … it’s significant,” says study author Tom Neltner of the Environmental Defense Fund.

None of the baby food samples seemed to exceed the Food and Drug Administration’s allowable levels of lead. However, the FDA is in the process of reviewing its standards, and there’s concern that current standards do not reflect the latest science about the potential health risks, especially for young children.

“I think the onus is really on FDA and industry to change their standards to reflect what we know, that there is no safe lead level,” said pediatrician Jennifer Lowry. She chairs the American Academy of Pediatrics’ Council on Environmental Health.

The FDA has “old standards … and they haven’t been updated in decades,” Lowry said.

In 2012, the Centers for Disease Control and Prevention updated guidance on lead in children. The CDC considers a level of 5 micrograms of lead per deciliter of blood to be high in children, but no level of lead is considered safe.

The CDC concluded that “even low levels of lead in blood have been shown to affect IQ, ability to pay attention, and academic achievement. And effects of lead exposure cannot be corrected.”

Pediatricians recommend children eat lots of different kinds of fruits and vegetables. This can help minimize the risk from a single food. And as we’ve reported, diets high in iron, calcium and vitamin C can limit the absorption of lead.

Also, parents can limit the amount of fruit juice their children consume. The American Academy of Pediatrics recently recommended new limits on juice consumption. The pediatric group recommends that children under 1 year should not drink any juice.

The FDA says its goal is to protect human health by “ensuring that exposure to lead is limited to the greatest extent feasible.” However, it also points out that traces of lead in food can come from the environment.

It’s not clear whether the lead detected in baby food is coming from soils or other sources.

If lead is in the soil, it can be absorbed by crops growing in that soil. So lead “cannot simply be removed,” according to an FDA fact sheet.

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Japanese jetliner could be game changer

Japan’s first commercial airliner in more than 50 years has arrived on the international stage.

Mitsubishi Aircraft Corp. is showing off its new jet — known as the MRJ — at the Paris Air Show this week. The 92-passenger plane promises to reshape regional flying in the U.S. and upend a market long dominated by Canada’s Bombardier (BDRAF) and Embraer (ERJ) of Brazil.

But the MRJ is less of a revolution than an evolution of a familiar package: two engines, two wings, and a slightly roomier cabin than its competition. It does have one unmistakable feature, though — a sharply aerodynamic nose that resembles some of Japan’s famous bullet trains.

Here’s Mitsubishi’s pitch to airlines: This plane will save you money by using 20% less fuel thanks to its all-new aerodynamic design and a pair of advanced engines.

Those features can help open new short routes that aren’t profitable with an older generation aircraft today. The MRJ’s new Pratt & Whitney engines also mean less noise and lower emissions, allowing it to fly in and out of tightly restricted airports.

mitsubishi mrj The MRJ with its eye-catching nose on display at the Paris Air Show.

Test flights over the U.S.

The Japanese jet won’t be carrying regular passengers until 2020. But for the next few years, the MRJ fleet will be flying over the U.S.

There’s not enough open sky in Japan to test the new airliner, so Mitsubishi has set up shop in eastern Washington state to put its current fleet of four test aircraft through their paces.

Related: Boeing takes a swing at Airbus with bigger 737 Max

While it’s built in Nagoya, Japan, the MRJ is a global collaboration.

Half of the jet’s parts are made by U.S. manufacturers. Its avionics come from Rockwell Collins (COL), for example, and its engines from Pratt & Whitney. That means the plane is supporting manufacturing and engineering jobs in both countries.

Japan’s All Nippon Airways will be the first to fly the MRJ. But about 80% of the plane’s more than 400 orders and commitments come from U.S. regional airlines that fly for Delta (DAL), American (AAL) and United (UAL).

Mitsubishi joins the big leagues

The huge Japanese conglomerate behind the MRJ, Mitsubishi Heavy Industries (MHVYF), has been making complex parts for plane makers like Boeing for decades.

In the 2000s, it decided it wanted to go further. Mitsubishi set out to prove it could design and build an entire aircraft itself, weaving all the different pieces of a design together — a skill few nations have developed.

Related: What to expect at the Paris Air Show

"We’re setting the foundation of a new industry in Japan," said Alex Bellamy, the 37-year-old head of MRJ’s program office who joined Mitsubishi from Bombardier last year.

The MRJ was originally supposed to start flying passengers in 2013, but didn’t get airborne until 2015. And in 2016, Mitsubishi discovered its own inexperience was causing major headaches.

mitsubishi regional jet mrj The MRJ making its first test flight over Japan in 2015.

Cascading problems

It needed to rearrange something as apparently simple as a cabinet of electronics equipment. But one small change would cause another, cascading across the jet. It would eventually force Mitsubishi to redesign miles and miles of the jet’s wiring. Two more years would be required to sort everything out, pushing its passenger debut to 2020.

"This was a big wake up call to the program," Bellamy said in a recent interview. "When you stumble across something as complicated as this that has such a major program impact, it would negligent of us not to stop and think."

Related: Japan’s first passenger jet delayed by another 2 years

So Mitsubishi pressed pause and went out in search of young and ambitious experts like Bellamy who had worked on recent new aircraft programs in the U.S., Europe and Canada. They re-checked every part of the plane.

Thirteen of its program leaders now hail from 10 different countries. And many top engineers and managers are under 40.

Mitsubishi believes it’s getting back on track now, but there are still big tests to go that could reveal issues. And despite all the MRJ’s struggles, its rivals aren’t being complacent.

"It’s a new competitor," Embraer CEO Paulo Cesar de Souza e Silva said in an interview Monday. "We take them very seriously."

CNNMoney (Paris) First published June 20, 2017: 2:44 AM ET

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The 30 Best 3DS Games of All-Time

3ds

With the release of the Nintendo Switch, it looks as though the 3DS is heading into its sunset years. There are a few releases to look forward to as of this writing (another Fire Emblem, a Pikmin game), but Nintendo is probably going to put its focus behind its console/portable hybrid over a six-year-old system. But that doesn’t change the fact that there has never been a better time to be a 3DS owner, thanks to the huge library of fantastic games. But which titles stand out above the rest? 

We put that question to readers, and over half a million votes later, we have a super-official ranking of the best 3DS games ever. If you’re angry with the ignorant masses for leaving out your favorite RPG or platformer, make sure to tell everyone how wrong they are down in the comments. Just don’t hurt us. 

*Editor’s Choice*  Phoenix Wright: Ace Attorney – Spirit of Justice

ace attorney

This one barely missed the list, but I’m abusing my power to give it an honorable mention before we get started proper. If you haven’t played the Ace Attorney games, well, you might be better off with the Ace Attorney Trilogy compilation. But if you’re familiar with Phoenix Wright’s quirky brand of anime adventure game, Spirit of Justice is a great follow-up that shakes up the series in some compelling ways. Most of the game takes place in a foreign country that has its own unique court system — one that isn’t exactly friendly to defense lawyers like Phoenix. The stakes are almost immediately raised beyond anything seen in the franchise so far, and the trademark plot twists remain as ridiculous as always. This one’s only on the eshop, so you’ll have to download it if you’d like to hear that killer accusation music one more time.

30. Kirby: Planet Robobot

planet robobot

There’s Mario, there’s Zelda, and then there’s Kirby. You might call the little pink blob a second or third stringer, but his track record is commendable for its consistency. Planet Robobot falls in line with the rest of the series in that it’s a delightful platformer with vibrant visuals and breezy gameplay. Like most Kirby games, Robobot is a bit on the easy side, but this series has never tried for Dark Soulsian difficulty. This is definitely one of those games you pull out if you want to have a nice, relaxing time with one of gaming’s most charming protagonists. The giant badass mechs don’t hurt, either.

29. Pokemon Super Mystery Dungeon

pokemon

Don’t let the Pokemon name fool you — this one’s a bit more hardcore than a mainline game, and definitely a bigger challenge than something like Kirby. The Mystery Dungeon games have always been grindy roguelikes, and if you don’t know what that means, this game might not be for you. And that’s okay! Not everyone is into tough, repetitive RPGs that take a while to get going. Those who stick with it, however, might find the game a bit more rewarding compared to some of the cakewalk Pokemon campaigns you see in games like X/Y.

28. Kingdom Hearts 3D: Dream Drop Distance

kingdom hearts

In both quality and ludicrous titling, Dream Drop Distance sits around the upper-middle of the Kingdom Hearts echelon. Though it doesn’t quite reach the heights of KHII, it’s still sort of miraculous that a portable game can hang with the best entries in such a storied franchise. You can always check out the remastered console version of DDD in the recent Kingdom Hearts 2.8, but it’s tough to beat the utility of portability. 

27. The Legend of Zelda: Triforce Heroes

triforce heroes

There are plenty of other Zelda games on this list (believe me), but only one of them puts the focus squarely on fun with friends. Like Four Swords Adventures before it, Triforce Heroes allows players to control multiple links that join forces to fight, solve puzzles and most importantly throw each other off cliffs. Costuming also plays a big part, with outfits ranging from "samurai" to "a cactus." You can even dress up in Zelda’s dress, which is kind of almost as good as actually playing as Zelda in a danged Zelda game. 

26. Donkey Kong Country Returns 3D

donkey kong

Yes, DCKR 3D is a port of a Wii game, but it’s a port of an excellent Wii game. All the fantastic visuals and tight level design made the jump to the 3DS, meaning you can fit one of the best platformers of the last decade in your pocket. The resolution is obviously bumped down for the portable screen, but you could argue that DKCR 3D has one major leg up over the Wii version: a complete lack of motion control. See, unless you mess around with mods and own a Classic Controller, the Wii version makes you shake the controller for simple moves like ground pounding and the roll — the latter of which is absolutely vital for precision play. On 3DS however, you can just press a button to do the exact same thing. Isn’t technology great?

25. Monster Hunter Generations

monster hunter

When people still bought music, the concept of a "Greatest Hits" album was a great way to introduce someone to a singer or a group. And while Monster Hunter Generations takes a bunch of monsters, towns and other content from older games, it seems more directed at hardcore franchise fans than for newbies. Don’t get me wrong, it’s a really neat game with some super helpful quality-of-life improvements that MonHun has needed forever, but this is something you want to move onto after your introduction to the series (which should be with #20 on this list). 

24. Kirby Triple Deluxe

kirby

Ahh, Kirby. Even though he’s already been on this list, it just feels right to slip back into those comfy pink shoes. Triple Deluxe is arguably even more traditional than Planet Robobot, but this isn’t a wacky offshoot in the series like Dream Course or Air Ride or even Epic Yarn. This is a game you can depend on for an enjoyable, stress-free experience that’s pleasant top-to-bottom. If you want a real test of your skills, you can go with Donkey Kong, but if you just want to chill out, you can always count on Kirby.

23. Mario and Luigi: Dream Team

monster hunter

Now that the Paper Mario series has gone in more of a puzzle/adventure direction, the Mario & Luigi series is the defacto RPG series starring Nintendo’s most famous mascots. Though Dream Team doesn’t quite reach the heights of the stellar Bowser’s Inside Story, Dream Team retains the same creativity and sharp dialogue fans of the series expect. If you’re still not sold, this game does include a giant kaiju battle between a Mega-Bowser and a Gigantic Luigi. So there’s that.

22. New Super Mario Bros. 2

mario

NSMB2 was where the "New" line of Mario platformers began to get a little stale, but you know, it’s still a Mario platformer. We’re talking about some of the best designers on the planet doing what they do best, and the result is one of the most solid games on the system. Though it definitely has more value for those into the idea of exploring every level and finding every secret. 

21.  Monster Hunter 4 Ultimate

monster hunter

Heard a lot about the Monster Hunter series but aren’t sure where to start? Try here. MH4U is by far the best entry to the franchise that has never quite caught on in the West, despite being a massive hit in Japan. The story — especially the opening chapter — does a commendable job at guiding players who might otherwise be confused or lost in other iterations. That being said, it’s best if you call in a friend who knows a bit more about the series to tag along anyway, since multiplayer hunts represent the game at its finest.

20. Hyrule Warriors Legends

hyrule warriors

The Dynasty Warriors games have always been about mindlessly mashing your way through hordes of enemies, and if we’re being honest, Hyrule Warriors isn’t much different. That isn’t a bad thing though! Sometimes you just want to feel powerful by wrecking everything in your path, and sometimes you want to do that as Link, Toon Zelda or a King that can also turn into a boat.  Just FYI, you’re going to get the best performance if you have a *NEW* Nintendo 2DS or *NEW* 3DS — it still plays on the regular models, but it can get pretty rough.

19. Super Mario Maker

super mario maker

Fans were pretty disappointed in Super Mario Maker 3DS losing the ability to upload custom-made levels, which seemed like the entire point of Mario Maker on Wii U. But the fact that it still made it to the top 20 of this list speaks to the quality of the core product. It just feels good to create levels in Mario Maker — it’s one of those things that you never think you’d do yourself (you can always play endless amounts of levels from other people), but the way it’s presented is so easy and intuitive that even passing the 3DS back and forth between friends is a joy. 

18. Kid Icarus: Uprising

kid icarus

For years, Kid Icarus was the last substantial IP that Nintendo hadn’t touched since the NES days. Fans clamoring for a new follow-up were finally met with Uprising, a labor of love from Smash Bros. mastermind Masahiro Sakurai. Far from its odd platforming past, the new Kid Icarus switches between on-rails and third-person shooting. It can be a little cramped to play since it doesn’t offer dual-joystick support unless you have a Circle Pad Pro, which is an awkward and bulky attachment. Fans would argue that the vibrant and engaging campaign is worth the cost of the extra dongle.

17. Luigi’s Mansion: Dark Moon

luigis mansion

Misunderstood at the time of its release at the launch of the GameCube, the original Luigi’s Mansion is a wonderful ghostbusting romp. Really its biggest shortcoming is the whole thing ended too soon. Dark Moon rectifies that with a lengthy, brand-new adventure that takes place across multiple mansions. Be sure not to overlook the multiplayer, which is a strange co-op roguelike unlike anything else on the system. 

16. Bravely Default

bravely default

If you’re looking for a traditional JRPG to play on 3DS, you can’t do much better than Bravely Default. That’s not to say BD plays it safe — on top of its familiar structure and Final Fantasy Artbook aesthetic, an innovative combat system allows heroes to make sacrifices for huge gains. Some fans are split on how the late game rolls out, but without spoiling anything, you can argue it’s a smart commentary on the genre on the whole (even if it’s kind of a drag to play sometimes). If you devour this, you can always move onto Bravely Second, which is exactly what it sounds like.

15. Animal Crossing: New Leaf

animal crossing

It’s hard to imagine a time when Nintendo handhelds didn’t have Animal Crossing. The company’s unique, laid-back lifestyle "simulator" is an essential game for anyone with a 3DS. Okay okay, there are a few reasons why you wouldn’t like New Leaf. You could a) not feel like revisiting an evolving and changing town that misses you when you’re gone; b) hate cute rhino neighbors that want nothing but to give you free furniture; or c) you’re a monster. These are the only options.

14. Xenoblade Chronicles 3D

xenoblade chronicles

Arriving late into the Wii’s life, the original Xenoblade Chronicles wowed fans with its gigantic open world. I should probably amend that — the game wowed fans that could find a copy. The 3DS port isn’t nearly as hard to come by, thankfully, so anyone can enjoy what might be Nintendo’s biggest RPG to date. This is one of the few titles to be outright exclusive to *NEW* 2DS and *NEW 3DS*, so keep that in mind if you’re buying for someone else. 

12 + 13. Fire Emblem Fates: Birthright & Fire Emblem Fates: Conquest

fire emblem

It might be a little bit confusing for those who are only familiar with the series through the many Smash Bros. characters, but Fire Emblem Fates: Birthright and Fire Emblem Fates: Conquest are two separate games. Almost. The two start out as the same strategy RPG, but after the first five chapters the player is given a choice of which side to choose, which family to support. The Birthright path is best for those new to the series or those who don’t want their ass handed to them. For the masochists out there, however, Conquest offers a challenge suited to FE diehards. I’m not telling you how to live, so I won’t tell you that you should probably just get both and then download the DLC that combines the two sides into a new campaign. That would be irresponsible of me.

(For those keeping score at home, Birthright came in at #13 in the polls, while Conquest edged it out at #12.)

11. Super Mario 3D Land

mario 3d land

You probably already know if you want to play an awesome Mario game. If you’re unsure, put your fingers on your wrist — should you feel a rhythmic bump coming from under your skin, you’re probably good to go. This one’s an interesting mix between the 3D open world of Super Mario 64 and the more traditional 2D sidescrolling games of yore. The levels almost play out like adorable little dioramas, and the effect really pops when you (gasp) use the 3D features of the 3DS. Chances are you’ll have a good time playing an awesome Mario game. If not, well, my condolences to your family.

10. Mario Kart 7

mario kart

On one hand, Mario Kart 7 is a fantastic game that took portable racing to heights it wouldn’t see until, well, Mario Kart 8 on Switch. On the other hand, every Mario Kart game takes offense at your very existence and will throw every banana peel and blue shell at you until you break your system in half, thereby freeing the malevolent spirits that rest inside every hateful cartridge. If you’re okay with that, MK7 is a great time.

9. Shovel Knight

shovel knight

Plenty of indie games do the whole "8-bit" thing, but none have committed so much to the conceit while being so successful. Shovel Knight feels like the Game of the Year of 1989, so much so that Capcom should have made five dozen sequels and then abandoned the franchise completely by now. It’s part Mega Man, part DuckTales, part Mario, part Castlevania and all rad. Be sure to keep your headphones in for this exceptional soundtrack, too. 

8. Pokemon Omega Ruby/Alpha Sapphire

pokemon

Pokemon often seems like it’s just remaking the same games over and over again, but that’s sort of what fans come back for — a new coat of paint on the childhood, with some tweaks here and there. This formula works so well that Nintendo and Game Freak have been remaking old Pokemon games. ORAS is the first set of remakes for the 3D era of the series, and it’s got all the bells and whistles you’d want. Though if we’re being honest, the only reason that you’d pick it over the other Pokemon titles on the system is if you’re super attached to the generation’s Pokedex. And hey, from what the internet tells me, there are plenty of Mudkip fans out there.

7. Pokemon X/Y

pokemon

The first real 3D Pokemon game brought a lot more than a new dimension to the series. X and Y introduced customizable characters, a new type (Fairy) and Mega Evolutions, the latter of which are basically Super Saiyan versions of existing Pokemon. Maybe most vital of all is the new EXP Share, which players get early on in the game; instead of doling out bonus XP to a single Pokemon not in battle, in this iteration all the Pokemon in your party get XP. This cuts way, way down on grinding and makes becoming a Pokemon Master much less of a chore. You can always turn the feature off, of course, if you’re finding the game too easy. Which, for Pokemon X and Y, is admittedly an issue.

6. Fire Emblem Awakening

fire emblem

I know I said that FE Fates: Birthright was the Fire Emblem to go with for beginners, but really you want to start here. Awakening was supposed to be the swan song for the franchise after sales had sagged for a while, and you can really see the developers put everything they had into this game. Story-wise, Awakening is by far one of the best RPGs on a handheld, and speaking in gameplay terms there are tons of options depending on how hardcore you want to be about stuff like permanent character death. Personally, I played with permadeath on, but found myself resetting every time a favorite was killed. I just can’t let my sweet innocent Donnel go. 

5. The Legend of Zelda: Majora’s Mask 3D

zelda

If you’ve been wondering where the hell all the Zelda games have been on this list then boy, get ready. Majora’s Mask has always been an odd duck compared the rest of the franchise, but open-minded fans have embraced its eccentricities. Nintendo certainly made it easier to love with the 3DS remake, adding more save points, an improved questlog, tweaked bosses, expanded areas and even a new sidequest. This is all on top of a graphical overhaul that looks like how you remember Majora’s Mask (quirky and charming) compared to how it actually looks (choppy and kind of ugly). 

4. The Legend of Zelda: Ocarina of Time 3D

zelda

For many fans, this is the pinnacle of the Zelda series. Even after all these years, it’s hard to shake that memory of wandering out in the Hyrule Field for the first time. For a game that’s nearly 20 years old, it’s held up surprisingly well. The world might not be as big as you remember, but the dungeons are still fantastic and the soundtrack is an all-time classic. Like Majora’s Mask, Ocarina of Time 3D has seen several improvements on top of a graphical overhaul. OoT 3D even includes the Master Quest, a version of the game with tougher dungeons that was previously only available on an expensive out-of-production GameCube disc. If you’re a fan of the series, this is kind of a no-brainer.

3. The Legend of Zelda: A Link Between Worlds

zelda

Though both of the 3D Zelda remakes mentioned above are stellar games in their own right, you can always tell when a game was built for a system from the ground up. A Link Between Worlds somehow manages to be a very traditional sequel to Link to the Past on SNES while being the freshest Zelda in years (you know, besides Breath of the Wild). A lot of it has to do with the item rental system, which allows you to pay a small fee to take anything in the game out for a spin right from the get-go. This also means you can visit whatever dungeon you’d like to in any order — so if you’re stuck on a puzzle, you can always bail and go adventuring elsewhere while still progressing in the game. This is my personal favorite game on the system, but the votes say there are two games that are slightly better than ALBW. They’re pretty good, so I guess I can allow it. 

2. Super Smash Bros. 

smash bros

One of the most consistently impressive things about the 3DS is how it’s been able to successfully replicate console games and make them playable (and enjoyable!) on a small screen. When Nintendo announced that the next Super Smash Bros. would come to Wii U AND 3DS, fans were skeptical. But with what was presumably the darkest blood magic, they managed to cram in every single character in the game and make the series’ trademark chaos readable on a surface the size of a phone. Smash is best played in multiplayer, but there’s a nifty 3DS-only singleplayer mode if you alienate your friends by stomping them with Luigi.

1. Pokemon Sun/Moon

pokemon

This is it! The absolute best game on the 3DS. Pokemon Sun and Moon is a landmark entry in an RPG behemoth that has stuck around for two decades. Not only are the new Pokemon some of the best in several generations, Nintendo and Game Freak took it to another level with "Alola Pokemon." These particular Pokes have adapted to life on the game’s Hawaii-like islands, and so you’ll see familiar faces like Meowth and Raichu with entirely new looks and abilities. On top of extra features like up-close Pokemon petting and a new Battle Tree, this is the game that finally, mercifully kills HMs. Instead of wasting a move slot with garbage like CUT and SURF, Sun and Moon supply you with badass Pokemon mounts that do all of that stuff and more! S/M really makes it hard to go back to earlier games in the series — and hey, that’s okay, because you might not want to.

Need more 3DS recommendations?

Check out The 20 Best DS Games of All-Time — all backwards compatible with 3DS and 2DS!

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Texas explicitly allows driverless car tests

Self-driving cars have been

roaming Texas streets

for a while. Believe it or not, though, there hasn’t been legislation that directly permits

autonomous vehicles

– there just wasn’t a law banning them. The situation is clearer after this week, though. State governor Greg Abbott has

signed

a bill that explicitly allows

driverless vehicles

as long as they meet certain (fairly logical) conditions.

All self-driving cars have to obey existing

traffic laws

and carry

insurance

. They also have to record video, and the manufacturer has to accept liability as long as the self-driving tech remains unmodified. These aren’t exactly radical departures (many

autonomous cars

already have cameras, for one thing), but they establish a baseline. Critics are worried they’re too lenient, however. There’s no clear requirement that a human operator should be inside, and groups like

AAA

want a higher minimum insurance coverage than you’d see with conventional cars.

Even so, the new law is important. While it’s not going to change minds at

Waymo

and other companies that were already inclined to test in Texas, it could encourage others to set up shop if they were previously skittish. And testing in Texas is particularly important – numerous tech giants have offices in the state (particularly in the Austin area), and its warm climate makes it a good testing ground for vehicles that might not be ready to handle snowy roads.

This article, by Jon Fingas, originally appeared on Engadget, your guide to this connected life.

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Elon Musk says Los Angeles is open to using his traffic tunnels

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Elon Musk says he’s having "promising conversations" with LA Mayor Eric Garcetti about using The Boring Company’s underground tunnel technology.

Continue reading Elon Musk says Los Angeles is open to using his traffic tunnels

Elon Musk says Los Angeles is open to using his traffic tunnels originally appeared on Autoblog on Mon, 19 Jun 2017 08:00:00 EDT. Please see our terms for use of feeds.

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WD-40 | Car Hacks

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In this episode of Car Hacks we get our hands on a can of WD-40 spray lubricant and try out 4 of the 2,000 plus uses listed by the company.
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Continue reading WD-40 | Car Hacks

WD-40 | Car Hacks originally appeared on Autoblog on Mon, 19 Jun 2017 15:54:22 EDT. Please see our terms for use of feeds.

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