Microsoft reportedly ordered its Xbox division to boost profits to an unrealistic level

https://www.engadget.com/gaming/xbox/microsoft-reportedly-ordered-its-xbox-division-to-boost-profits-to-an-unrealistic-level-150210398.html?src=rss

The last 12 months have been pretty depressing for anyone invested in the long-term future of Xbox and the general health of the games industry. Back in May, Microsoft laid off 3 percent of its global workforce, with the company’s gaming division being one of the big casualties, and a number of upcoming titles were subsequently canceled. It painted a picture of a brand in crisis, but according to a new report, Microsoft has been setting its gaming division unrealistic profit targets for several years.

Sources told Bloomberg that in 2023, Microsoft implemented an "across-the-board goal" of 30 percent profit margins, which the report says Microsoft calls "accountability margins" internally. As Bloomberg’s Jason Schreier reports, this target, which was set by Microsoft’s Chief Financial Officer Amy Hood in fall 2023, is well above the recent industry average of 17-22 percent quoted by S&P Global Market Intelligence. Schreier adds that Xbox’s own average in the last six years is between 10 and 20 percent.

S&P Global analyst Neil Barbour told Bloomberg that Microsoft’s 30 percent target is the kind of margin "usually reserved for a publisher that is really nailing it." This is despite its gaming division only landing at 12 percent in the first nine months of 2022, as quoted in the report.

A Microsoft spokesperson told Bloomberg that it views individual games and projects differently with regards to what constitutes success, adding that it sometimes has to making tough decisions, including ending development on games, so it can shift its resources toward the projects that are "more aligned with our direction and priorities."

The new profit targets were introduced in the same year that Microsoft finally completed its $68.7 billion acquisition of Activision Blizzard, landing it hugely popular franchises such as Call of Duty and Diablo. Back in 2020 it acquired ZeniMax, the parent company of Bethesda, which means that long-running series like The Elder Scrolls and Fallout also now sit under the umbrella of Xbox’s gaming division.

Since 2018, Microsoft has been putting all of its first-party releases on Game Pass from day one, but this model has contributed to games failing to hit their 30 percent profit margin targets, according to Bloomberg’s sources. Xbox does offer developers a credit it calls "member-weighted value," which takes into consideration factors such as the collective number of hours Game Pass subscribers have spent in a game, although this formula tends to benefit multiplayer titles the most. Going forward, Bloomberg’s sources said Microsoft is likely to favor funding games with cheap development costs and proven revenue-generators over riskier projects.

Xbox has been successful in bringing some of its first-party games to other platforms, including its primary rival in Sony’s PS5, with major titles such as Forza Horizon 5 and Indiana Jones and the Great Circle making the jump in the last 12 months. In the wake of Microsoft raising the price of Xbox consoles in the US last month, the second time it has done so in 2025, it also slapped Game Pass Ultimate with a 50 percent subscription fee hike at the start of October. This week the company increased the cost of Xbox dev kits by $500.

This article originally appeared on Engadget at https://ift.tt/aUH9vLP

via Engadget http://www.engadget.com

October 23, 2025 at 10:08AM

Nissan made a nifty solar panel system for its Sakura EV

https://www.engadget.com/transportation/evs/nissan-made-a-nifty-solar-panel-system-for-its-sakura-ev-061235566.html?src=rss

As we’ve seen with Toyota’s Prius Prime, putting a solar panel on a car’s roof is a nifty idea but can only gain you a few free miles a day due to the limited size. With a new prototype of its hyper-popular Sakura "kei" EV, Nissan has the answer: a bigger solar panel roof called the AO-Solar Extender. When fully stretched out on a sunny day, it can add about 1,864 miles of driving distance a year and power multiple accessories.

The panel works whether you’re driving or parked. When extended (in "solar pompadour" mode as my colleague put it), it generates 500 watts on sunny days. At the same time, it helps block sunlight from the windshield, "reducing cabin temperature and lowering the need for air conditioning power consumption," Nissan noted.  

Nissan made a nifty solar panel system for its Sakura EV
NISSAN DESIGN

When retracted in driving mode, it still pumps out 300 watts in the sun (80 watts in the rain), quite a bit more than the 185 watts max generated by the Prius Prime’s solar roof. And if you’re worried about aerodynamics, Nissan said the roof is designed to minimize drag and integrate well with the Sakura’s design. 

It’s not just a fun exercise, as Nissan said it’s planning to launch the AO-Solar Extender commercially, with details to follow at a later date. It could be a useful accessory on the Sakura, which has been Japan’s most popular EV since 2022 thanks to its "sufficient" range, cute kei looks and spacious interior. The automaker will show it off at the Japan Mobility Show starting on October 30, 2025. 

This article originally appeared on Engadget at https://ift.tt/ezME2iZ

via Engadget http://www.engadget.com

October 24, 2025 at 01:18AM