OSIRIS-REx’s asteroid sample lands in Houston (photos)

https://www.space.com/osiris-rex-asteroid-samples-land-houston


The asteroid sample collected by NASA’s OSIRIS-REx spacecraft just experienced its second touchdown in only two days.

The sample — a stash of dirt and gravel that the probe snagged from the asteroid Bennu in October 2020touched down in the Utah desert on Sunday (Sept. 24), thrilling mission team members and scientists around the world. 

But the asteroid sample stayed in the Beehive State for just a day before boarding a plane to its final destination, which it reached today (Sept. 25).

“Welcome to Houston, OSIRIS-REx! The asteroid sample arrived today in Texas where it will be curated and preserved by our team here at Johnson. The information collected could help scientists around the world investigate planetary formation, the origins of life and how asteroids might impact Earth,” NASA’s Johnson Space Center (JSC), which is based in Houston, said today in a post on X (formerly Twitter).

Related: NASA’s OSIRIS-REx lands samples of asteroid Bennu to Earth after historic 4-billion-mile journey

OSIRIS-REx collected the sample from the asteroid Bennu in October 2020. (Image credit: NASA/JSC)

OSIRIS-REx launched in September 2016 and arrived at Bennu, a 1,650-foot-wide (500 meters) near-Earth asteroid, in December 2018. The probe studied Bennu up close for 22 months, then swooped in to grab a sample — marking the very first time a NASA probe had managed to collect pieces of an asteroid in space.

That dive revealed Bennu’s surface to be surprisingly spongy; OSIRIS-REx sank far into the asteroid before backing away to safety. 

OSIRIS-REx left Bennu in May 2021, beginning a long journey back to Earth. At 6:42 a.m. EDT (1042 GMT) on Sunday, the probe released its sample capsule, which came down to Earth on the U.S. Department of Defense’s Utah Test and Training Range about four hours later — just as planned.

The Bennu sample will now make its way to a newly built curation facility at JSC managed by the agency’s Astromaterials Research and Exploration Science division.

The OSIRIS-REx science team — which includes more than 200 people based at 35 institutions around the world — will then study the sample for about two years in an effort to meet the mission’s main science goals. As the above JSC post noted, those goals include better understanding how the solar system formed and evolved and the role carbon-rich asteroids like Bennu may have played in delivering life’s building blocks to Earth.

The science team will have access to about 25% of the Bennu material, which is thought to weigh about 8.8 ounces (250 grams). Four percent of the sample will go to the Canadian Space Agency, which provided OSIRIS-REx’s laser altimeter instrument. 

The Japan Aerospace Exploration Agency (JAXA) will get 0.5% of the material, as part of a deal with NASA that includes collaboration between OSIRIS-REx and JAXA’s Hayabusa2 mission, which returned a small sample of the asteroid Ryugu to Earth in December 2020.

The remaining 70% of the Bennu sample will remain at JSC “for study by scientists not yet born, using technologies not yet invented, to answer fundamental questions about the solar system,” according to NASA’s OSIRIS-REx sample-return press kit.   

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via Space https://www.space.com

September 25, 2023 at 04:32PM

Spotify Now Lets Up to 32 People Control a Single Playlist

https://gizmodo.com/spotify-jam-now-lets-up-to-32-people-control-playlist-1850873188


Spotify is no stranger to breaking the golden rule of “if it ain’t broke, don’t fix it.” Now, the music streaming service has bolstered its collaborative playlist offering with Jam, a new feature that allows up to 32 people to control a single playlist.

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Having the de facto party sound engineer gate keep the aux cord and politely reject your request for a song is a humbling experience as any, but Jam appears to be democratizing that very phenomenon. Spotify announced the new feature and said that Jam is primarily designed for real-time listening, like a party, when the members of a playlist are all in the same room. Jam allows guests to manually add songs to the shared playlist, while the company’s algorithm can also recommend tracks it thinks the group will like. Spotify began rolling out Jam to Premium subscribers yesterday.

“Once you start a Jam, you can invite a group of friends or family—Free or Premium users, or a mix—so they can share the experience,” the company wrote in its announcement. “Premium listeners can join from wherever they are, whether they’re in the same room or across the world.”

Jam comes as Spotify leans head-first into the brand’s effort to be less of a streaming service and more of a social media platform. Spotify has had collaborative playlists since at least late 2020, allowing two users to share music in one single stream. At the same time, Spotify released Blends in 2021, in which two users can “blend” their music tastes with an algorithmically generated playlist that tries to guess which of their favorite music the other might like.

The absolutely gargantuan playlists Jam can create are the latest from a platform that is throwing everything at the wall and seeing what sticks. In February, Spotify debuted an annoying AI-powered DJ that it touts as the latest in music exploration. DJ will play songs it thinks you like while interrupting after each offering with some cheeky quip to pull you right out of your music-listening experience. The next month, Spotify unveiled a TikTok-esque home feed that begs you to scroll through an endless barrage of visuals in order to discover new music. This all comes at a time when the music streamer is facing major financial difficulties and its biggest competitor, Apple Music, doesn’t even need to turn a profit because its primary purpose is to sell hardware.

via Gizmodo https://gizmodo.com

September 26, 2023 at 09:27AM

The Morning After: Amazon bets $4 billion on an OpenAI rival

https://www.engadget.com/the-morning-after-amazon-bets-4-billion-on-an-openai-rival-111550176.html?src=rss

Amazon’s bid for AI glory is in the billions. It’s investing up to $4 billion in OpenAI rival Anthropic to provide advanced deep learning and other services for its Amazon Web Services (AWS) customers. Google has already invested $400 million in the company, which was founded by former OpenAI executives.

Anthropic recently unveiled its first consumer-facing chatbot Claude 2, accessible by subscription much like OpenAI’s ChatGPT. The Claude Constitutional AI system is guided by 10 “foundational” principles of fairness and autonomy and is supposed to be harder to trick than other AI. Anthropic is already working on a chatbot it calls Claude-Next, which is supposed to be 10 times more powerful than any current AI.

But it’ll have to impress if it wants to supplant OpenAI’s dominance, at least in the public’s eye. OpenAI’s ultra-popular ChatGPT chatbot is the one to beat, while its DALL-E image generation service has gained even more traction through its hooks into Microsoft’s Bing search.

— Mat Smith

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DJI Mini 4 Pro drone review

The best lightweight drone gains more power and smarts.

TMA
Engadget

DJI’s Mini 3 Pro fitting in tons of technology and a high-quality camera into a sub-250-gram drone. Its successor adds omnidirectional obstacle sensors, which eliminate the blind spots on the Mini 3 Pro, and a new feature called ActiveTrack 360, which lets you program camera moves when tracking a subject. The Mini 4 Pro isn’t cheap for a budget drone. It’s $759 for the drone with a battery and RC-N2 controller, but if you’re in the market for a drone in that price range, nothing else can touch it.

Continue reading.

Analogue’s limited-edition transparent Pocket handhelds come in 7 colors

They will be available on September 29 for $250.

It’s only been a few weeks since Analogue released a glow-in-the-dark Pocket console, and I claimed the era of see-through gadgets was over. I was wrong. The same company is now teasing seven transparent Pocket handhelds: clear, smoke, red, blue, orange, green and purple. The retro gaming console will set you back $250 — $30 more than the basic versions. They will launch (and presumably sell out) on September 29 at 8AM PT / 11AM ET.

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The iPhone 15 Pro version of Resident Evil Village lands on October 30

The AAA console game will be the first in a wave of games coming to the iPhone.

TMA
Capcom

Resident Evil Village is heading to iPhone 15 Pro and Pro Max on October 30. It’ll hit the M1 and M2 models of the iPad Pro and iPad Air on the same day. The base game will cost $40 and its Winters’ Expansion DLC will be an additional $20. It’s expensive for an iPhone game, but Apple has teased a graphically rich, full-fat console game. Hopefully REV delivers on all of that. Other games coming to the iPhone 15 Pro include Death Stranding and Assassin’s Creed Mirage.

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This article originally appeared on Engadget at https://ift.tt/kHvX3Wl

via Engadget http://www.engadget.com

September 26, 2023 at 06:24AM