Scientists create cube robots that can shapeshift in space

https://www.engadget.com/shapeshifting-robots-space-exploration-mit-csail-electrovoxels-140026431.html?src=rss

Scientists from MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) and the University of Calgary have developed a modular robot system that can morph into different shapes. ElectroVoxels don’t have any motors or moving parts. Instead, they use electromagnets to shift around each other.

Each edge of an ElectroVoxel cube is an electromagnetic ferrite core wrapped with copper wire. The length of each ElectroVoxel side is around 60 millimeters. The total cost is just 60 cents.

When the polarity of a magnet is changed, the edges either attract or repel each other. That causes the cubes to shift into a different orientation. Printed circuit boards and electronics inside each cube control the direction of each electromagnet’s current.

The robots have two basic types of movement. They can pivot around the edge of another cube, or traverse from one ElectroVoxel to the next. A software planner can be used to program reconfigurations. A user can highlight specific magnets, control the speed of cube’s movements and ensure they won’t collide with each other.

The researchers say possible to control up to 1,000 ElectroVoxels with the software. Users can tell the blocks to shift into different shapes, such as turning from a chair into a couch. They can decide which cube should move in which direction, and the software will determine the electromagnetic assignments needed to carry out the task.

The scientists tested ElectroVoxels in microgravity on a parabolic flight. They found the robots can operate in low-gravity environments. As such, the researchers say ElectroVoxels could be used to alter and create structures in outer space.

ElectroVoxels on a parabolic flight.
MIT CSAIL

They suggest the robots could change the inertia properties of a spacecraft, which might mitigate the need for extra fuel for reconfiguration. That, the scientists say, remedies many challenges linked with launch mass and volume. They hope the system will eventually enable a range of space-related use cases, such as augmenting and replacing structures over a series of launches, and building temporary structures to assist astronauts and help with spacecraft inspections.

A future version of ElectroVoxels could allow the creation of self-sorting storage containers. However, to allow the robots to more easily reconfigure in Earth’s gravity, the researchers say more detailed modeling and optimization would be required.

"While the potential benefits in space are particularly great, the paradox is that the favorable dynamics provided by microgravity mean some of those problems are actually also easier to solve — in space, even tiny forces can make big things move," said Martin Nisser, a PhD student at CSAIL and lead author on a paper on ElectroVoxels. "By applying this technology to solve real near-term problems in space, we can hopefully incubate the technology for future use on Earth too."

via Engadget http://www.engadget.com

February 23, 2022 at 08:09AM

Bethesda Ditching Its Stupid Launcher, Returning To Steam

https://kotaku.com/bethesda-launcher-microsoft-pc-valve-steam-skyrim-doom-1848578696


Easily one of the worst trends to hit PC gaming in the last decade has been major publishers’ obsession with creating their own launchers and digital marketplaces. These are moves that have done little for the user, but make booting up a game fiddlier and more tedious.

You can see why they’ve done so from their points of view: the shopfronts give them a chance to sell things directly, rather than give a cut to Valve or Epic. The proprietary nature of the launcher means they get to have you log in to a specific account, and entangle yourself in all kinds of other locked-in stuff like digital rights management.

For us, though? It’s a huge pain in the ass. Especially when you buy and launch a game from Steam, and it then has to load a publisher’s launcher on top of that. In just the last few months I’ve been locked out of Madden 22 because EA’s Desktop App couldn’t verify my purchase, had Far Cry 6 launches held up because Ubisoft’s launcher wouldn’t let me login or sync properly, and wished for a quick death every time I’ve had to do anything with Rockstar’s launcher.

Mercifully, one publisher has now seen the light and will be ditching this approach entirely. Bethesda announced earlier today that they are “sunsetting” the Bethesda Launcher and marketplace in April, having launched them in 2016, and “migrating to Steam.”

Bethesda games have of course always been available on Steam, even when the launcher was active, but this move means that the publisher is now moving everything back to Steam. Even if you bought games directly from Bethesda, they’ll soon be transferred back to Valve’s service, in some cases (though not all) with your saved games included. There’s a FAQ under the blog if you need to know anything more.

Given Bethesda is now a Microsoft company, this is potentially exciting news for anyone who is also annoyed by the recently-purchased Activision Blizzard’s own Battle.net launcher.

via Kotaku https://kotaku.com

February 22, 2022 at 04:36PM

How Every Developer Knew All The Wordle Answers From Day One

https://makezine.com/2022/02/16/how-every-developer-knew-all-the-wordle-answers-from-day-one/


When you’re a developer, you get used to right-clicking on things. Whether it’s a design element you just need to know the css for or a tasty nugget of information that’s just south of a website’s subscription request, right clicking is the digital equivalent of popping open the hood to see what’s underneath. Once you’ve realized the power it adds to your internet browsing, it can become as transformative a tool as cutting and pasting.

My wife was in just this mindset when she first started playing Wordle. A seemingly simple word game that had taken the world by storm, but how exactly did it work? Luckily, she knew the answer was just a right click a way, although that wasn’t the only answer she found.

As it turns out, Wordle has one main javascript file, helpfully named main.js. Inside is the inner workings of the application for anybody who wants to see how it works, but smack dab in the middle, for any curious eyes to see, is the answers to all past and future puzzles laid out neatly in an array (not even minified!). This would be a huge security flaw, say if this was a government site storing teacher’s social security numbers, but in the case of a New York Times word puzzle, perhaps this is just the digital equivalent of printing the answers at the bottom of the page upside down, and trusting your readers not to peek.

Security was probably not high up on the list of concerns of Wordle’s programmer, Josh Wardle, who famously programmed the whole internet sensation as a gift to his significant other, but storing any kinds of data directly in javascript files is generally frowned upon. Still it just goes to show you that there are countless secrets hidden in “plain site” all over the internet for those who are savvy enough to know where to look. The answers you’re looking for could be a mere right-click away!

(Just don’t look at our code, I swear we’re clean)

[Feature photo by Josh Wardle (website/game), Berrely (vectorizing) – Screenshot of https://www.powerlanguage.co.uk/wordle/ — wikipedia/public domain]

via MAKE https://makezine.com

February 16, 2022 at 03:03PM

Intel Goes Full XPU: Falcon Shores to Combine x86 and Xe For Supercomputers

https://www.anandtech.com/show/17268/intel-goes-full-xpu-falcon-shores-to-combine-x86-and-xe-for-supercomputers

One of Intel’s more interesting initiatives over the past few years has been XPU – the idea of using a variety of compute architectures in order to best meet the execution needs of a single workload. In practice, this has led to Intel developing everything from CPUs and GPUs to more specialty hardware like FPGAs and VPUs. All of this hardware, in turn, is overseen at the software level by Intel’s oneAPI software stack, which is designed to abstract away many of the hardware differences to allow easier multi-architecture development.

Intel has always indicated that their XPU initiative was just a beginning, and as part of today’s annual investor meeting, Intel is finally disclosing the next step in the evolution of the XPU concept with a new project codenamed Falcon Shores. Aimed at the supercomputing/HPC market, Falcon Shores is a new processor architecture that will combine x86 CPU and Xe GPU hardware into a single Xeon socket chip. And when it is released in 2024, Intel is expecting it to offer better than 5x the performance-per-watt and 5x the memory capacity of their current platforms.

At a very high level, Falcon Shores appears to be an HPC-grade APU/SoC/XPU for servers. While Intel is offering only the barest of details at this time, the company is being upfront in that they are combining x86 CPU and Xe GPU hardware into a single chip, with an eye on leveraging the synergy between the two. And, given the mention of advanced packaging technologies, it’s a safe bet that Intel has something more complex than a monolithic die planned, be it separate CPU/GPU tiles, HBM memory (e.g. Sapphire Rapids), or something else entirely.

Diving a bit deeper, while integrating discrete components often pays benefits over the long run, the nature of the announcement strongly indicates that there’s more to Intel’s plan here than just integrating a CPU and GPU into a single chip (something they already do today in consumer parts). Rather, the presentation from Raja Koduri, Intel’s SVP and GM of the Accelerated Computing Systems and Graphics (AXG) Group, makes it clear that Intel is looking to go after the market for HPC users with absolutely massive datasets – the kind that can’t easily fit into the relatively limited memory capacity of a discrete GPU.

A singular chip, in comparison, would be much better prepared to work from large pools of DDR memory without having to (relatively) slowly shuffle data in and out of VRAM, which remains a drawback of discrete GPUs today. In those cases, even with high speed interfaces like NVLink and AMD’s Infinity Fabric, the latency and bandwidth penalties of going between the CPU and GPU remain quite high compared to the speed at which HPC-class processors can actually manipulate data, so making that link as short as physically possible can potentially offer performance and energy savings.

Meanwhile, Intel is also touting Falcon Shores as offering a flexible ratio between x86 and Xe cores. The devil is in the details here, but at a high level it sounds like the company is looking at offering multiple SKUs with different numbers of cores – likely enabled by varying the number of x86 and Xe titles.

From a hardware perspective then, Intel seems to be planning to throw most of their next-generation technologies at Falcon Shores, which is fitting for its supercomputing target market. The chip is slated to be built on an “angstrom era process”, which given the 2024 date is likely Intel’s 20A process. And along with future x86/Xe cores, will also incorporate what Intel is calling “extreme bandwidth shared memory”.

With all of that tech underpinning Falcon Shores, Intel is currently projecting a 5x increase over their current-generation products in several metrics. This includes a 5x increase in performance-per-watt, a 5x increase in compute density for a single (Xeon) socket, a 5x increase in memory capacity, and a 5x increase in memory bandwidth. In short, the company has high expectations for the performance of Falcon Shores, which is fitting given the highly competitive HPC market it’s slated for.

And perhaps most interestingly of all, to get that performance Intel isn’t just tackling things from the raw hardware throughput side of matters. The Falcon Shores announcement also mentions that developers will have access to a "vastly simplified GPU programming model" for the chip, indicating that Intel isn’t just slapping some Xe cores into the chip and calling it a day. Just what this entails remains to be seen, but simplifying GPU programming remains a major goal in the GPU computing industry, especially for heterogeneous processors that combine CPU and GPU processing. Making it easier to program these high throughput chips not only makes them more accessible to developers, but reducing/eliminating synchronization and data preparation requirements can also go a long way towards improving performance.

Like everything else being announced as part of today’s investor meeting, this announcement is more of a teaser for Intel. So expect to hear a lot more about Falcon Shores over the next couple of years as Intel continues their work to bringing it to market.

via AnandTech https://ift.tt/6SlrCkM

February 17, 2022 at 01:43PM

Windows 11 Gets 1,000 Android Apps in the US

https://www.droid-life.com/2022/02/16/windows-11-gets-1000-android-apps-in-the-us/

Microsoft has been talking about the arrival of Android apps on Windows 11 for some time now. We knew the situation involved the Amazon Appstore and Android apps from there running “naturally” on Windows through the Microsoft Store. Today, if you are in the US and running Windows 11, you can start to experience it all.

Microsoft announced via blog post that a bunch of the promised experiences for Windows 11 are now rolling out, from taskbar enhancements to clock placements on multi-monitor setups and a couple of revamped apps. But really, the big deal for us is this new Android app integration.

With the Amazon Appstore now on Windows 11, users can find over 1,000 apps and games that can be installed and run, almost like they were “a part of Windows.” Apps like Audible, Kindle, Subway Surfers, and Khan Academy are all there, just don’t expect a bunch of Google apps, since this is Amazon’s Appstore.

Amazon Apps Windows 11

To get Amazon’s Appstore up and running on your PC, you’ll open up the Microsoft Store, head into the Library tab, and then click the “Get Updates” button. This should initiate a bunch of updates to Microsoft services that bring in the Android app support, at least that’s how it looked when I just updated. Once done and the Microsoft Store re-opens, you should see a big splash screen at the top to showcase the Appstore’s arrival.

After updating, I can tell you that there are indeed Android apps there, as you can see above. However, finding more Android apps wasn’t easy. It seems like Microsoft is simply pushing them together with regular PC apps and so you really need to look for the “mobile app” tag under the title to know what you are getting.

Still, this could be cool, as long as Amazon’s selection of apps is decent. I can’t say I’ve looked at the Amazon Appstore in a solid 10 years.

If you’ve updated, tell us what you are finding.

Read the original post: Windows 11 Gets 1,000 Android Apps in the US

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February 16, 2022 at 12:14PM

The NYT Has Now Officially Changed The Wordle Solution List

https://www.gamespot.com/articles/the-nyt-has-now-officially-changed-the-wordle-solution-list/1100-6500735/


The New York Times’ acquisition of Wordle has already stirred up a few controversies, from players’ streaks being wiped to removing offensive words from the valid word list. Today we have confirmation that it’s not just the valid word list that the NYT has changed–it’s the solutions as well.

Wordle 241, which is the puzzle for February 15th, has a different answer depending on whether you’re playing on the live NYT site, or on a downloaded or cached version of the original powerlanguage.co.uk site. The NYT hasn’t fully changed the solution list, it’s just removed a few select answers, which means players who are sticking to the original version of Wordle will now be one day behind everyone else’s solutions.

The following will contain spoilers for the original, cached version of Wordle:

The word that was intended for Wordle 241 was “AGORA,” a word originating from Ancient Greek that refers to a city’s central public space. That word has been removed from the NYT version of the game, and instead the original solution for Wordle 242 has been moved up a day. Contrary to claims that the publication would make Wordle harder, the NYT has said in a statement that it has chosen to remove obscure words from the answer list, as well as “insensitive or offensive” words.

“AGORA” was removed from the solution list due to its obscurity, along with future solutions “PUPAL” and the British-spelled “FIBRE.” The NYT has also removed future answers “SLAVE,” “LYNCH,” and “WENCH” under its “insensitive or offensive” rule.

For players who continue to use the original version of Wordle, whether by having a browser tab open to the original site, or by having the webpage downloaded, the diverging solution list constitutes a problem.

Part of the appeal of Wordle has been that everyone around the world shares the same daily answer. The social appeal of the game starts to wane when people have different solutions to the same puzzles, which can lead to arguments and accusations of cheating, as NBA star Karl-Anthony Towns recently found out.

For what its worth, those with the old word list can update quite easily if they choose to do so. The word list will update automatically if players refresh their browser window, or they can move to a live version of the site rather than a downloaded one. This solution isn’t all that useful to those who are making the choice to play the pre-NYT version of the game, however.

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February 15, 2022 at 10:07PM

The CIA Has Secretly Run a ‘Bulk Collection’ Program

https://www.wired.com/story/cia-bulk-collection-surveillance-earn-it-security-news/


Cryptocurrency was everywhere this week, funding anti-Russian resistance groups and hacktivists in Ukraine and being seized by the US Department of Justice in a massive trove of laundered bitcoin worth $3.6 billion. If you’re just wading into crypto yourself and need a place to store your digital dough, we’ve got a guide for picking and setting up a cryptocurrency wallet.

Microsoft took a huge security step this week by announcing that it will disable its often-abused macros feature by default in Microsoft Excel and Word files downloaded from the internet. Health privacy researchers published findings about medical and genetic-testing companies that left details about their third-party ad tracking and lead generation methods out of their privacy policies. And pro-democracy activists, many of whom are in hiding after Myanmar’s 2021 coup, fear that their phone records—and by extension the identities of their loved ones and resistance networks—could be at risk of falling into the junta’s hands.

And if you’re getting freaked out about the possibility of being tracked using Apple AirTags, here’s our guide to scoping things out and protecting yourself.

And there’s more. We’ve rounded up all the news here that we didn’t break or cover in depth this week. Click on the headlines to read the full stories. And stay safe out there.

Partially redacted documents released on Thursday night by the US intelligence community reveal a secret CIA surveillance dragnet that has collected some Americans’ data under a program that did not have congressional approval or oversight. Senate Intelligence Committee members Ron Wyden (D-Oregon) and Martin Heinrich (D-New Mexico) sent a letter to the director of national intelligence and CIA director on April 13, 2021, demanding that information about the program be declassified. “Among the many details the public deserves to know are the nature of the CIA’s relationship with its sources and the legal framework for the collection,” the senators wrote in their letter.

The program was authorized under the 1981 presidential executive order “United States Intelligence Activities.” Referring to the Foreign Intelligence Surveillance Act, the senators said in a statement on Thursday that “FISA gets all the attention because of the periodic congressional reauthorizations and the release of DOJ, ODNI, and FISA Court documents” and the data-collection programs Congress authorizes under the law. “But what these documents demonstrate is that many of the same concerns that Americans have about their privacy and civil liberties also apply to how the CIA collects and handles information under executive order and outside the FISA law.”

The Senate Judiciary Committee advanced a familiar bill, the EARN IT Act, on Thursday. The legislation aims to increase tech company responsibility for child sexual abuse materials posted or distributed through their services. Technologists and privacy advocates have repeatedly and urgently warned that EARN IT would have significant cybersecurity and human rights implications by disincentivizing tech companies from implementing end-to-end encryption schemes. The legislation would force online services to “earn” some of the Section 230 protections that currently shield them from liability for material posted by their users. The bill was first introduced in 2020 and also advanced out of committee then, but it did not receive a floor vote before the end of the congressional session.

In a report this week, Google’s Project Zero bug hunting team said that companies are getting faster at patching after the group discloses a vulnerability to them. Project Zero is known for setting deadlines for developers to release fixes for their products, anywhere from seven to 90 days depending on the severity of the bug. Once the deadline expires, sometimes with an additional grace period of up to 14 days, the group publicly discloses the flaws. Project Zero said this week that it took companies an average of 52 days to fix vulnerabilities in 2021, down from an average of about 80 days in 2018. Additionally, it has become very rare for organizations to miss a Project Zero time limit. Only one bug exceeded its deadline in 2021, though the group noted that 14 percent of bugs do use the grace period. The group emphasized that the findings may not be generalizable across the industry, because Project Zero is well known and has a particular reputation for being strict and effective at getting bugs fixed. Companies may be more likely to take swift action when Project Zero shows up. Nonetheless, the trends are promising and show that there is more mainstream understanding of the vulnerability disclosure process.


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February 12, 2022 at 08:12AM