Sony’s Concept Car Puts Entertainment in the Driver’s Seat

https://www.wired.com/story/sony-concept-car-puts-entertainment-drivers-seat

With a pair of 200-kilowatt motors sending power to all four wheels, Sony’s first car can go from 0 to 62 mph in 4.8 seconds. It can hit a top speed of 149 mph, even though it weighs a hefty 5,180 pounds. The company hasn’t revealed how far the all-electric concept can go between charges, but that doesn’t much matter. Nor, really, do the rest of these specs, since Sony isn’t going to produce this car, which it revealed this week at CES. What’s important and interesting about the Vision-S is how it emphasizes the role Sony can play in an age where performance matters far less than how a vehicle treats its passengers.

The rapid shift of the auto industry toward self-driving and connected vehicles has pulled players like Google, Apple, and Amazon into the car business, mostly with regard to infotainment systems. General Motors plans to use Android software in its future vehicles; Amazon just landed Lamborghini as the latest user of its embedded Alexa system.

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Sony already has a place in the auto industry. It provides speaker systems to a variety of automakers. Toyota and its luxury arm, Lexus, use its CMOS image sensors in some models to underpin automatic emergency braking features. But now, the company is looking to ramp up its offerings. “We will accelerate our efforts to contribute to the future of mobility,” president and CEO Kenichiro Yoshida said at a press conference in Las Vegas. “This prototype embodies our contribution.” So it’s no surprise to see that the Vision-S plays up two Sony strengths: consumer entertainment and sensors.

Like most of today’s concept cars, this one comes packed with screens ready to stream Sony’s voluminous collection of music and movies.

Courtesy of Sony

The first is the easier to see here. The Vision-S features a bevy of screens, including one that stretches the length of the dashboard, like that in the upcoming Byton M-Byte SUV. These, of course, offer up access to the music, games, and movies in the company’s vast library. (The latter two are for when, as Sony says, you are “relieved from car operations.”) “We believe that the evolution of mobility will also redefine cars as a new entertainment space,” Yoshida said.

A 5G connection will ensure everything comes through with nary a moment of buffering. The two backseat passengers each get their own headrest-mounted screen. With speakers all around the car, including one in each seat, everyone can enjoy Sony’s immersive “360 Reality Audio” system, which debuted at CES 2019.

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January 8, 2020 at 06:54PM

Cuttlefish perceive depth—and they wore 3D glasses to prove it

https://www.popsci.com/story/animals/cuttlefish-depth-perception-3d-glasses/

Ready for the movies.

Ready for the movies. (R. Feord/)

3D movies are a love-hate experience. You absolutely adore the feeling of something plummeting out of your screen so close you think you can nearly touch it, or the whole thing completely freaks you out. Either way—the only way it works is being able to use both of our eyes at the same time to capture the image and perceive its illusory depth.

But as a new study shows cuttlefish experience this phenomenon as well. When equipped with little 3D glasses and placed in front of a screen with a 3D movie of a shrimp passing by, they actually tried to grab it with their tentacles.

These new findings are laid out in a study in Scientific Advances, and it demonstrates more than just a cuttlefish’s ability to “hunt” virtual prey—it show’s that their vision systems are capable of stereopsis or “binocular vision”.

Binocular vision is the way that the brain uses images from both of our eyes to create a perception of depth. Humans have this ability—it’s how we know when something is about to smack us in the face, or if we need to reach out to grab something. For a while, it was thought that only primates and people could manage this because of our front-facing eyes. But it turns out that quite a few other creatures judge distance this way as well.

One other invertebrate, the praying mantis, evolved this way, as proven in their own tiny 3D glasses study from about a year ago. A cuttlefish is another complex invertebrate, so author Trevor Wardill, an ecology professor at the University of Minnesota had the idea of using them to further figure out stereopsis.

“To be fair when we proposed the project … they thought it was a little bit crazy,” Wardill says of first proposing the project to his partners at the Marine Biological Laboratory in Massachusetts. “They did not really expect it to work, but we were pretty convinced that we should try.”

The initial act of getting cuttlefish to willingly wear the glasses without trying to take them off and actually watch the screen was tough enough, Wardill says. This process required gluing velcro to the top of its mucus-covered body, placing the glasses on their heads, and keeping the creatures happy and distracted enough to not mess with them (or ink all over the experiment).

But when the animals finally focused on the screen, creating an illusion of depth that can only be seen when using binocular vision, they accurately “hunted” the shrimp on screen.

“Putting little glasses on a slimy, tentacled invertebrate may sound both adorable and funny, but it’s actually an amazing accomplishment,” says Kate Thomas, a visual ecologist and postdoctoral researcher at the Natural History Museum in London who was not involved in the study.

This illusion of depth is created by using two different colored images that are seen through the two different lenses, which the brain then calculates the distance between. Even though cuttlefish are colorblind, the colored filters in the glasses send the accurate color from the monitor to the right eye. They only see the image in each eye as a variety of greyscale intensities, Wardill adds.

Strangely enough, most animals with stereopsis have “yoked” eyes—meaning they look at the same thing at the same time. Cuttlefish’s eyes move separately, except for the moment they notice their prey.

The cuttlefishes weren’t great at “yoking” their eyes, Wardill says, but they still were able to hunt. It’ll take more investigation on what the cuttlefish’s eyes are actually doing to see how they use cues and spacial information to capture their meals.

Their lack of yoked eyes is not the only thing that’s different about a cuttlefish’s stereopsis. The study found that critters can also detect the distance from an “anticorrelated” stimulus, where the image seen in each eye was completely the opposite of the other (think black on white in one eye, white on black on the other).

Humans need the brightness in each image to match up in order to tell distance, so the contrast in this kind of stimulus makes it tough for us to perceive. But the teensy brain of a praying mantis can see depth in these stimuli easily.

This study demonstrates convergent evolution, Thomas says, as these creatures are so far off the evolutionary pathway from humans, but are in some ways similar to us. “I think it’s fascinating that an animal more closely related to a clam than to us has not only evolved eyes similar to ours, but also processes images from those eyes in a similar way to produce depth perception.”

Though they’re interesting results, they shouldn’t be super surprising—and they actually make a lot of sense in the context of the cuttlefish’s daily needs. Binocular vision makes predation easier, Wardill says, since you can see your prey in front of you without moving around or making a bunch of attempts to capture a meal. After all, a cuttlefish probably wouldn’t be catching very many shrimp if it was continually scaring them off.

If anything, Wardill says, it was more surprising that the animals kept their glasses on.

via Popular Science – New Technology, Science News, The Future Now https://www.popsci.com

January 9, 2020 at 12:37PM

Ebikes might soon speed past electric cars in sales

https://www.popsci.com/story/technology/ebike-sales-electric-cars/

Madison, Wisconsin, converted its entire bike share fleet to ebikes in June.

Madison, Wisconsin, converted its entire bike share fleet to ebikes in June. (Courtesy Madison BCycle/)

This story originally featured on Cycle Volta.

Worldwide, more than 130 million ebikes will be sold from 2020 to 2023, representing a value of $20 billion, according to a new report from the Technology, Media, and Telecommunications practice at Deloitte. The consulting and advisory firm also predicts that annual global ebike sales will reach 40 million units in 2023, far eclipsing the 12 million electric automobiles and trucks Deloitte is forecasting to be sold in 2025.

Deloitte attributed the aggressive ebike growth forecast to recent strides in lithium-ion battery (LIB) technology, pricing, and power in the ebike market.

“Although more than 80 percent of the ebikes sold each year were using heavy lead-acid batteries as recently as 2016, the falling price of much lighter LIBs has shifted the market. Over the entire four-year forecast period between 2020 and 2023, we expect about two-fifths of all ebikes sold globally to feature LIBs, with the proportion of LIB-powered ebikes starting out at about 25 percent in 2020, and rising to more than 60 percent in 2023,” study author Paul Lee wrote for Deloitte.

Advancements in lithium-ion batteries have helped spur ebike sales growth, Deloitte posits.

Advancements in lithium-ion batteries have helped spur ebike sales growth, Deloitte posits. (Jeff Allen/)

The report also states that ebikes have a much broader charging network than electric cars, speeding their uptake by users.

“Unlike electric cars, ebikes do not require a new network of fast chargers or the installation of specialized chargers in parking lots: Recharging an ebike merely requires plugging the battery into a standard power socket for a few hours. A modern house is likely to have more than 60 electricity sockets; a modern office building housing 1,000 workers may have more than 5,000. In contrast, only 150,000 public fast chargers for vehicles were available globally as of the end of 2018, of which 78 percent were in China,” Deloitte’s Lee wrote.

Citing ebike industry data drawn from a variety of media sources, the Deloitte report highlighted strong recent ebike sales momentum in a number of global markets:

  • In Germany, ebike sales jumped 36 percent to nearly 1 million units in 2018, and the nation reached that number of units in just the first half of 2019.
  • More than half of all adult bikes sold in the Netherlands in 2018 were electric.
  • In the US, ebike unit sales at specialty stores rose 73 percent last year to more than 400,000 ebikes.
  • Ebike unit sales in Spain rose 55 percent last year to more than 111,000 ebikes—selling for an average of 2,165 euros each.

More than 300 million ebikes, including electric share bikes, will be on the world’s streets by 2023, Deloitte forecasts.

More than 300 million ebikes, including electric share bikes, will be on the world’s streets by 2023, Deloitte forecasts. (Jordan Rosen Photography/Presidio Trust/)

With all those units being sold, the Deloitte report goes on to predict that about 300 million ebikes will be in circulation by 2023, up 50 percent from 200 million this year. Those figures include both privately owned ebikes and electric bikes deployed in bike share systems around the world.

In the US, where bike share usage has lagged that of many other countries, ebikes could give a significant boost to share systems in the coming years, Deloitte predicts. “Of the 192 cities in the United States with bike sharing schemes, more than 40 already include ebikes in their fleet. Madison, Wisconsin, for example, converted all of the bikes in its bike share program to electric in June 2019. In trials, the Madison ebikes had generated up to five times as many trips as standard bikes … Conversely, in cities where ebikes have been withdrawn, bike sharing usage has declined."

via Popular Science – New Technology, Science News, The Future Now https://www.popsci.com

January 9, 2020 at 08:04AM

Beam Rider: New ‘Self-Centering’ Laser Sail Could Enable Interstellar Travel

https://www.space.com/laser-sail-centering-breakthrough-starshot.html

Spacecraft could fly to distant stars using sails with surfaces similar to those of CDs and DVDs to help them stay centered on laser beams, a new study finds.

Conventional rockets driven by chemical reactions are currently the dominant form of space propulsion. However, they are nowhere near efficient enough to reach another star within a human lifetime. For example, although Alpha Centauri is the nearest star system to Earth, it still lies about 4.37 light-years away, equal to more than 25.6 trillion miles (41.2 trillion kilometers), or more than 276,000 times the distance from Earth to the sun. It would take NASA’s Voyager 1 spacecraft, which launched in 1977 and reached interstellar space in 2012, about 75,000 years to reach Alpha Centauri if the probe were headed in the right direction (which it’s not).

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January 8, 2020 at 10:15AM

E-Scooter Accidents Are Increasing — And Head Injuries Are the Most Common

https://www.discovermagazine.com/health/e-scooter-accidents-are-increasing-and-head-injuries-are-the-most-common

As more e-scooters cruise through city streets, a growing number of their riders are ending their trip in the hospital. 

From 2017 to 2018, the number of emergency room injuries due to e-scooters rose from about 8,000 to 14,600, according to a new research report published in the journal JAMA Surgery. A third of the injuries in 2018 involved the head. For comparison, only about a sixth of hospitalized cyclists have head injuries.

E-Scooter Woes

It was a little surprising to see such a high proportion of e-scooter accident-related head injuries, say the authors, and it’s concerning. Head injuries are “the most important injury you want to prevent aside from death,” says Ben Breyer, a report co-author and urologist with the University of California, San Francisco. The results show how important it is for e-scooter riders to wear helmets — something not all local laws or e-scooter companies require.

The number of rides on this two-wheeled mode of transport more than doubled between 2017 and 2018 to about 84 million trips. Their popularity makes sense: The devices zip people around town and, for the many riders relying on a device offered by a short-term rental company, can be parked wherever is convenient. 

More motorized scooters on the streets has meant more injuries, however. In a study released late last year of 36 e-scooter riders that got into accidents, x-rays revealed broken bones and other trauma in 19 of them. Over the course of a year-long study ending in 2018, two southern California hospitals saw almost 250 e-scooter injuries, with 40 percent involving the head. Since much of this research involved cases near and around specific hospitals, Breyer — who also studies bike-related accidents — wanted a better sense of what national trends were. 

Watch Your Head

The new study, based on nationwide records of emergency room injury reports from 2014 to 2018, showed the number of e-scooter injuries increased year to year, with the largest jump from 2017 to 2018. Also in 2018, the most-injured age group shifted from those under 18 to riders between 18 and 34 years old. Across all four years of data, head injuries were the most common. Regardless of what part of the body took a hit, fractures were the most common type of injury, followed by contusions (bruising) and abrasions. Men accounted for about two-thirds of all cases, and the vast majority of recorded injuries came from urban hospitals. 

Breyer suspects that scooter riders might be more prone to head injury compared with cyclists partly due to posture: Standing upright on a scooter makes it harder to protect your head if you fall, compared to cyclists that are already in crouched positions. But more importantly, scooter riders don’t appear to be wearing helmets. Other e-scooter accident reports found only 2 to 4.4 percent of patients bothered with head gear. 

The way hospitals log their injury data prevented Breyer and his team from studying what kinds of head injuries physicians saw, or their severity. “While it could be minor and have no long term issues, sometimes they can be incredibly devastating and lead to long term disability,” Breyer says. 

E-scooter providers often suggest that riders wear a helmet and occasionally hand out protective gear, but company enforcement is spotty. Some rental services even show advertisements of riders without any protective gear on. Legal requirements are also inconsistent. For example, California e-scooterers over 18 are no longer required to wear helmets, and, while Atlanta has banned nighttime e-scooter use, the city still only suggests that riders use headgear.

At least one scooter company has offered discounts for riders who submit selfies showing them wearing a helmet, and Breyer thinks it would be great if scooter companies could offer rentable helmets as well. Though there might be some logistical issues to work out, “It would be an important safety step, and I would commend companies if they were working on it.”

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January 8, 2020 at 02:38PM

Raising The Minimum Wage By $1 May Prevent Thousands Of Suicides, Study Shows

https://www.npr.org/sections/health-shots/2020/01/08/794568118/raising-the-minimum-wage-by-1-may-prevent-thousands-of-suicides-study-shows?utm_medium=RSS&utm_campaign=news

Raising the minimum wage by $1 or more appears to have a protective effect against suicide, especially in times when unemployment is high and it

Paying minimum wage workers $1 more per hour might save lives, according to new research. The increases appear to have the largest effect when unemployment is high.

(Image credit: Matt Rourke/AP)

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January 8, 2020 at 04:14PM