Honda Augmented Driving Concept reinvents the steering wheel

https://www.autoblog.com/2019/12/18/honda-augmented-driving-concept-preview-ces-2020/

With the Detroit Auto Show moving to the summer, the next big stop for automakers will be CES. Among the vehicular reveals is Honda’s Augmented Driving Concept. The company hasn’t revealed many details or photos, but what it has shown is almost as adorable as Baby Yoda. It also shows off a new control scheme centered entirely on the steering wheel.

The car is a two-door convertible with a cut-down speedster-style windshield. It looks a little like an extra rounded Honda E with the top cut off. The front fascia is especially cute with its plastic bubble-encased round headlights and badging. The interior is ultra-minimal with two rows of bench seats and no instrumentation or infotainment. The only point of interaction is the steering wheel.

The steering wheel does do some traditional things, specifically turning the car left and right. But Honda has also moved throttle and braking to the wheel, too. You push forward on the wheel to accelerate and pull it backward to slow down. You even start the car with the wheel by tapping the top of it twice.

Like just about any futuristic concept car nowadays, the Augmented Driving Concept does have levels of autonomy. According to Honda, there are eight levels of autonomous driving from primarily human-controlled to fully automated. The company hasn’t elaborated as to how the other six levels differ and blend driver involvement. The driver can switch between human-controlled and computer-controlled on demand, and the change-over appears to be initiated by swiping on the steering wheel.

The Honda Augmented Driving Concept will make its full debut at CES between January 7 and January 10. Expect more details to be revealed then.

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December 18, 2019 at 02:41PM

IBM’s cobalt-free EV battery uses materials extracted from seawater

https://www.autoblog.com/2019/12/18/ibm-research-ev-battery-cobalt-free/

According to IBM, the new design could outperform current lithium-ion batteries in cost, charging time (less than five minutes to reach an 80 percent charge), power density and energy efficiency. The battery is also less flammable, and it could be used in aircraft and smart energy grids, as well as electric cars and trucks.

The battery uses three new, proprietary materials, including a cobalt- and nickel-free cathode material and a liquid electrolyte. The unique combination is able to suppress lithium metal dendrites during charging, which lowers the chances that the battery will catch fire.

To move the new battery beyond the IBM Research Battery Lab, the team has partnered with Mercedes-Benz, battery electrolyte supplier Central Glass and battery manufacturer Sidus. While the team works out how to develop the battery, IBM Research will use AI to further improve battery performance and search for even safer, higher performing materials.

Reporting by Christine Fisher for Engadget.

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December 18, 2019 at 02:11PM

Samsung chair imprisoned and 24 others found guilty in union-busting case

https://arstechnica.com/?p=1634495

Samsung executive Lee Sang-hoon pictured at a meeting.
Enlarge /

Samsung executive Lee Sang-hoon in November 2017.

Samsung Chairman Lee Sang-hoon yesterday was sentenced to 18 months in prison, following a South Korean court ruling that he violated labor laws with union-busting activities.

Lee “was immediately arrested in court to be sent to jail,” the Financial Times reported.

Lee’s violations came during his time as Samsung chief financial officer between 2012 and 2017; he has been chairman of the board since March 2018. Samsung VP Kang Kyung-hoon also received an 18-month prison sentence for his involvement, the Financial Times wrote. The sentences were handed down by the Seoul Central District Court.

In all, about 25 current and former Samsung executives were found guilty on similar charges of violating labor laws.

“The case largely focused on efforts by Samsung officials, including Mr. Lee, to dismantle the labor union at the company’s customer-service unit,” The Wall Street Journal wrote. “The court convicted Samsung officials on multiple charges, including gathering personal information on some union members, such as their marital status, personal finances, and mental-health histories.”

Samsung admits falling short of “society’s expectations”

Samsung released a statement today saying that the company’s “understanding and view towards labor unions in the past fell short of society’s expectations.”

As Samsung board chairman, Lee Sang-hoon “is responsible for convening quarterly board meetings and reviewing the company’s financial statements before they are sent to shareholders for a vote, among other responsibilities,” the Journal wrote.

State prosecutors found that “Samsung executives used various tactics to discourage union activities, including threatening to cut the wages of employees linked to unions and withdraw business from subcontractors who appeared union-friendly,” the Financial Times wrote.

Prosecutors also alleged that Samsung executives “clos[ed] sub-contracted firms with active unions,” used “sensitive information about union members to convince them to leave,” and “delay[ed] negotiations between labour unions and management,” a BBC article said.

The court found that anti-union activities were “masterminded by executives in the firm’s now-defunct elite strategy group” and that there were “‘countless documents’ detailing tactics to undermine union activities that were distributed to affiliates by the elite unit,” the BBC wrote.

“While Lee claims there were many areas he did not know much about, [we] cannot give him immunity only due to the fact that [he] was not aware of the peripheral areas,” the judge in the case said.

Lee was indicted on the charges in September 2018.

In another case, Samsung de facto leader and Vice Chairman Lee Jae-yong was sentenced to five years in prison after being found guilty of bribery, embezzlement, hiding assets abroad, and perjury. But an appeals court in February 2018 reduced his sentence and suspended some of the charges, letting him walk free after about a year in prison. (There is no relation between Lee Jae-yong and Lee Sang-hoon.)

via Ars Technica https://arstechnica.com

December 18, 2019 at 01:03PM

Fold-up paper Cybertruck beats Tesla to production

https://www.autoblog.com/2019/12/17/tesla-cybertruck-paper-fold-up-origami-model/

Despite the increasing popularity and regularity of Lego’s super-cool automotive kits, anything beyond the small starter cars can admittedly be a bit pricey. Not everybody has $300, $100, or even $50 to blow on a car toy for the desk. So we’re here to present a solution: fold-up paper cars. A website called FoldUpToys.com recently unveiled one of the most hotly debated vehicles of the year, the Tesla Cybertruck, and it’s available right now.

Graphic designer and paper engineer Alex Josephine Gwynne created the crafty design and released the template online for free download. According to her bio, she’s been shaping paper designs for about a decade, and she has experience working with game developers, book publishers, and educational providers. One quick glance at her work, and it’s obvious she knows what she’s doing. 

The CyberPaper is not meant to be an exact replica, but it does have quite a bit of detail. Using proper coloring and shading, the model shows the steel body, the massive windshield, the large rear cover, and the chunky wheels. Plus, the angular shape of the vehicle makes it a perfect candidate for folding hard edges. 

For this specific model, Alex recommends 250 gsm card stock. Once the design is downloaded and printed onto a single sheet of paper, the process is pretty simple. Using a craft knife, a pair of scissors, and some glue, the paper can be morphed into a Cybertruck using the dotted lines, numbered tabs, and included instructions.

Naturally, the Tesla fanatics are loving it, and some have already turned the toy into a a festive holiday ornament, as seen below. If you want to try building one for yourself, check out all the designs over at FoldUpToys, and send us a photo on social media once you’re finished.

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December 17, 2019 at 03:59PM

NASA’s X-59 supersonic jet is cleared for final assembly

https://www.engadget.com/2019/12/17/nasa-x59-supersonic-jet-assembly/

NASA’s experimental X-59 jet, which could make supersonic commercial travel a reality, has been cleared for final assembly. The X-59 Quiet SuperSonic Technology (QueSST) aircraft, designed by Lockheed Martin, could take its first flight as soon as 2021.

This is NASA’s first large-scale, piloted x-plane (or experimental aircraft) in more than three decades, and its goal is to reduce the loudness of a sonic boom to more of a sonic thump. When the long, slender jet transitions to supersonic speed, it will make about as much noise a car door closing, and since it will be flying 940 MPH at 55,000 feet, that could be essentially inaudible.

NASA will test the X-59 over select US communities to gather feedback, as it has done with the F/A-18 Hornet aircraft over Galveston, Texas. Those tests will help establish new rules for commercial supersonic air travel over land.

Source: NASA

via Engadget http://www.engadget.com

December 17, 2019 at 11:30AM

A Walking Bicycle Inspired by Theo Jansen’s Amazing Kinetic Strandbeest [Video]

https://www.geeksaresexy.net/2019/12/16/a-walking-bicycle-inspired-by-theo-jansens-amazing-kinetic-strandbeest-video/

Check out this amazing bicycle that uses the same mechanism as Theo Jansen’s wind-powered kinetic Strandbeest to replace the bike’s back wheel.

From The Q:

In today’s video I want to show you symbiosis of bicycle and walking robotic creature Strandbeest!

[The Q]

The post A Walking Bicycle Inspired by Theo Jansen’s Amazing Kinetic Strandbeest [Video] appeared first on Geeks are Sexy Technology News.

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December 16, 2019 at 03:03PM

Bing Maps Make the Revived *Flight Simulator* Eerily Realistic

https://www.wired.com/story/microsoft-flight-simulator-2020

“Hey, I can see my house from up here!”

It’s a joke so tired you’ll hear it from someone jumping on a trampoline, but that’s what came into my head as I banked a small turboprop airplane above my neighborhood in the new version of a revived classic, Microsoft Flight Simulator.

Because there it was indeed: my house. And my neighbors’ houses, along with the shopping plaza down the road, the hospital complex, the farmland in the distance. All of it eerily accurate, thanks to the new program’s use of Microsoft’s voluminous mapping data. Even the trees, fences, and other features I know from my terrestrial explorations were present and accounted for—in full 3D.

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Microsoft’s Flight Simulator is its longest-running software product, with the first iteration dating back to the 8-bit days of 1982. At the time, it offered little more than a green expanse of ground and a blue expanse of sky, with a gray strip representing your runway and some black and white blocks for buildings. Microsoft abandoned the franchise in 2012, the general consensus being that it was too niche of a product for the global giant to keep going. It sold the rights to the core sim technology to Lockheed Martin, which uses it for academic and training environments.

Its revival this past June was a surprise to both the software and aviation industry, given that the company hadn’t uttered a peep about the effort. The new game will likely arrive sometime next year, and is now in alpha testing. But even the early preview I got to play with made clear that Flight Simulator could be more than just a game. It could be a valuable learning tool for aspiring pilots.

That’s because of those details on the ground. Digital sightseeing is fun, but it also allows real-deal pilots to practice navigating using the landmarks they look for while airborne. Such flying is called VFR, for “visual flight rules”—meaning that instead of relying on instruments alone, you find your way by tracking certain buildings, roads, towers, mountains, rivers, and so on.

Though it can’t be used as a formal training tool, accurate, simulated VFR flight allows pilots to rehearse their flights beforehand, making the actual flights later more familiar. With most flight simulators,
real-world terrain modeling creates a heavy workload for the computer, and doesn’t keep up with a changing world. Back in the original days of Flight Simulator, every byte of graphics data had to be stored locally, whether downloaded or accessed on DVD, CD, or, yes, floppy disk. “This sim steps out of that model massively,” says Pete Wright, a pilot whose YouTube channel, Frooglesim, specializes in reviewing such software. “It’s stunning. It’s unbelievable.”

What changed for the new generation of Flight Simulator is Microsoft’s development of its Google Maps competitor. The game gets its 3D data from Bing Maps, pulling precise details for anywhere in the world from the cloud and rendering the graphics locally. The end result is a virtual world that’s as accurate as the most recent Bing data.

In fact, the Bing connection was the impetus for the whole effort. Jorg Neumann, head of Flight Simulator, says the revival began with an app he was developing for Microsoft’s HoloLens augmented reality goggles. “We wanted people to be able to use the goggles to go anywhere in the world for a tour,” Neumann said. “It used data from Bing, so the rendering capability was ready five years ago. Two years after that, we started in earnest transferring that idea to a new flight sim.”

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December 15, 2019 at 06:03AM