From Droid Life: Chrono Trigger Lands in Google Play, Cult Classic for $9.99

There are games that have cult followings and then there is Chrono Trigger. In a class by itself, this game has sold more copies on different systems than pretty much any other game that was released during its time. Able to stand the test of time and ports to different systems, the game still lives on and can now be played right on your Android device.

This particular port is the one from the Nintendo DS a few years ago, which means this game includes 2 additional areas: The Dimensional Vortex and The Lost Sanctum. The game has been optimized for Android so you can expect a smooth playing experience even if the game is almost 20 years old. If you’re a fan of the series you will definitely want to check this classic in the link below, if you can stomach the price.

Play Link ($9.99)

Click here to view the embedded video.

from Droid Life

From Ars Technica: Firefox 15 arrives, supports compressed textures for impressive 3D gaming

The BananaBread WebGL demo running in Firefox 15

Mozilla announced today the release of Firefox 15, a new version of the open source Web browser. The update brings a number of noteworthy enhancements, including new built-in development tools and enhanced support for cutting-edge Web standards that enable sophisticated gaming experiences. Under the hood, Firefox 15 introduces a new optimization that can radically reduce the browser’s memory footprint for users who rely on many add-ons.

As we have discussed in much of our recent browser coverage, modern standards-based Web technologies are increasingly capable of supporting the kind of interactive multimedia experiences that used to only be available through plugins or native applications. The major browser vendors, which are all working to further expand the range of capabilities offered by the Web, have recently taken an interest in enabling game development.

Mozilla has been working on a number of relevant features, including an API for displaying content in fullscreen mode, support for mouse-locking, and sophisticated real-time audio mixing functionality. Earlier this year, Mozilla launched its own real-time multiplayer adventure game called BrowserQuest with the aim of showcasing HTML5 gameplay. The open Web is clearly a serious contender for casual gaming.

from Ars Technica

From Geeks are Sexy Technology News: The Legend of Zelda Reimagined as a Western

YouTube is sure filled with a lot of crap these days, so it’s pretty awesome to see a great series here and there.

Fistful of Rupees is a really inventive mash up of The Legend of Zelda in Western style. The three part series was created by The Game Station and I must express my thanks for quite an entertaining half hour of my life.

Part 1 “The Wisdom”:

Part 2 “The Power”:

Part 3 “The Courage”:

[Via Geek.com]

 

from Geeks are Sexy Technology News

From Geeks are Sexy Technology News: OOH-YAH: Indie Gaming Comes to TV Sets

An Android based games console has destroyed its targets to become the second best-funded project ever on Kickstarter. The makers of the OUYA console had bid for $950,000 of funding from the public but wound up with just short of $8.6 million.

The idea of the console is to combine the creativity and independent spirit of today’s smartphone and tablet games with the wow factor of playing on a TV screen. It’s designed to be an alternative to the major consoles where games often have high budgets and thus low creative risks.

Developers will be able to release games for OUYA without any restrictions, other than at least some of the gameplay must be free of charge, even if it’s just a demo. The developers are then open to charge a subscription fee, a one-off upgrade fee for the full game, or offer in-game purchases. As with most mobile game platforms, the developers take 70 percent of any revenue, with the other 30 percent kept by the console makers.

It’s already confirmed that Final Fantasy III and a prequel to Human Element will be available on the console, while Minecraft is also set to appear at some point.

Any existing Android apps can be ported to OUYA and can make use of a touchpad built into the controller. Users can root the console if they choose, as well as creating new peripherals for USB or Bluetooth connection. The software development toolkit for creating games will be available directly on the console itself.

The developers of OUYA haven’t explained the name, though it’s pronounced “ooh-yah” in the style of a Randy Savage impersonator from the deep south. The console might be a bit tricky to market in parts of Africa as the name reportedly sounds similar to the Swahili version of a particularly vulgar insult beginning with c.

The console is scheduled to be shipping next spring and will sell for $99 with one controller and $30 for an extra controller. Between the various Kickstarter options, 58,000 consoles have already been pre-ordered.

[OUYA]

 

from Geeks are Sexy Technology News

From Engadget: OUYA, XBMC sitting in a tree, media s-h-a-r-i-n-g (update: TuneIn, new pics)

OUYA and XBMC sitting in a tree, media sharing

OUYA’s slew of collaborations isn’t letting up, even with less than two days to go before its fundraising round is over. The XBMC team has just pledged that its upcoming Android app will be tailored to work with the upcoming console. While the exact customizations aren’t part of the initial details, the media center app developers will have early access to prototypes of the OUYA hardware. There’s suggestions that there won’t be much of a wait for the Android port of XBMC, whether or not you’re buying the cuboid system — XBMC’s developers note that Android work should be merged into the master path once “final sign-offs” are underway. All told, though, the OUYA is quickly shaping up into as much of a go-to media hub as it is a game system.

Update: OUYA itself has also posted word that TuneIn’s radio streaming is also on its way. And just to top off its efforts, the company has posted rendered images that better show the scale of the console: our Joystiq compatriots note that it’s really a “baby GameCube” in size, and its gamepad looks gigantic by comparison.

 

 

from Engadget

From Engadget: Amazon launches its own game studio, goes social with Living Classics on Facebook

Amazon launches its own game studio, goes social with Living Classics on Facebook

Amazon is committing itself to gaming much more seriously than providing a storefront: it just launched its own game development house. The simply titled Amazon Game Studios is starting out gently by producing a Facebook hidden object game, Living Classics, that lets the socially inclined dig around through scenes from well-known literature — what else would you expect from the Kindle’s creator? While the free, me-too game isn’t going to give Microsoft or Sony any frights just yet, the company has the ambition of making “innovative, fun and well-crafted” titles. Amazon is actively recruiting more help for the studio as we write, so we’d expect more grandiose work before too long.

 

from Engadget