Engineering Firm That Panned Tesla Model 3’s Build Quality Lauds Its Electronics And Handling

Engineering Firm That Panned Tesla Model 3’s Build Quality Lauds Its Electronics And Handling

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Screenshot: Autoline Network (YouTube)

Two months ago, Autoline posted a video in which engineering and manufacturing expert Sandy Munro—CEO of Munro & Associates, a Detroit-area consulting firm that dismantles and analyzes how cars are madecompared the Tesla Model 3’s build quality to a Kia from the 1990s. But in a new discussion, Munro has lots of positive things to say about Tesla’s most important new car.

Munro & Associates purchased two Model 3s and is now in the process of tearing them down and building cost maps that describe how Tesla builds the vehicle and for how much money. While CEO Sandy Munro still maintains that the car “is not such a good build” in the recent discussion with Autoline (shown below), he does have great things to say about the Tesla’s suspension and electronics.

Early in the video, Sandy Munro talks about the Tesla he purchased, and how, while he’s disappointed by some aspects of the car, there’s a lot of good technology in the Model 3:

“We have no axe to grind. We bought the Tesla, and I was expecting something different. Mechanically, I don’t have…not much good to say. But if you want to start talking about the good stuff on the Tesla…”

From there, Munro lauds the car’s skateboard and shows an Automatic Drive Module, praising the density of the electronics on the circuit board—an attribute that he says offers benefits in terms of speed and packaging space:

“The density of this population is like nobody’s got. Nobody…This is the technology we would see in really high end computers…this is spectacular. Spectacular!”

He continues about the car’s electronics, saying:

“Anybody that doesn’t look at the electronics on the Tesla is out of his mind… this is not some Mickey Mouse outfit that you can just dismiss.”

Munro also had good things to say about the car’s battery, particularly its power density, how well it is glued together and the fact that the current differential between blocks was so small. “Nobody can balance batteries that close. Nobody. Nobody’s ever done that,” he says in the interview.

And while Sandy Munro does say he’s confused by a number of design decisions related to the body—for example, he implies that Tesla has extra body panels where they’re not needed, adding cost and weight to the overall structure—he does say he’s a fan of the car’s handling:

“I was very impressed… This thing drives really well…That car, I mean, when I wanted to go, it went. It felt balanced. There was no understeer, no oversteer, no nothing. It did exactly what I wanted it to do.”

It seems that Munro thinks Tesla needs help with manufacturing, and that Tesla could stand to get assistance from established players in the auto industry to solve that issue. In fact, when asked about whether having auto supplier Magna come in and assemble the cars would improve the Model 3, Munro says “I think that even Toyota would be, basically crapping their pants.” It is possible this car is one of the early Model 3 builds from late last year or early 2018; Tesla says it has ramped up the quality of these since production began.

He goes on to say that Tesla ignoring established auto manufacturing processes is what’s hurting the company, but at the same time, other automakers ignoring Tesla’s innovative electronics would be equally unwise. He went on, saying the Big Three should be careful if they’re not paying attention to the Model 3’s innovative electronics, saying:

“The guys that really need help are the Detroit boys. Because this is going to kick their ass… this is wicked… We found components on here we never saw before.”

It’s worth mentioning that Munro has incentive to tell the Big Three that they should be worried about Tesla’s technology, and the firm also has incentive to tell Tesla that it should seek help with manufacturing. After all, Munro & Associates is a consultancy in the business of selling reports to help companies learn how to design cars.

We reached out to Tesla for comment and will update when we hear back.

h/t: Bryce

Tech

via Gizmodo http://gizmodo.com

April 24, 2018 at 08:09AM

MIT researchers turn water into ‘calm’ software

MIT researchers turn water into ‘calm’ software

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MIT Media Lab

Our lives are busy and full of distractions. Modern computing. with its constant notifications and enticing red bubbles next to apps, seems designed to keep us enthralled. MIT Media Lab’s Tangible Media Group wants to change that by crafting “calm interfaces.”

The Tangible Media Group demonstrated a way to precisely transport droplets of liquid across a surface back in January, which it called “programmable droplets.” The system is essentially just a printed circuit board, coated with a low-friction material, with a grid of copper wiring on top. By programmatically controlling the electric field of the grid, the team is able to change the shape of polarizable liquid droplets and move them around the surface. The precise control is such that droplets can be both merged and split.

Moving on from the underlying technology, the team is now focused on showing how we might leverage the system to create, play and communicate through natural materials.

“Water is a natural material that exhibits interesting phenomenon like bending light … It has the ability to merge, it happens naturally,” Udayan Umapathi said. A designer, engineer and experimental physicist, Umapathi is a researcher at MIT Media Lab, where he leads development on programmable droplets. “When we looked at various scenarios where you interact with water physically, and water has some physical information, a concrete example that stood out was an artist painting color.”

The first use-case for programmable droplets, then, is a kind of automated painters’ palette. An artist takes a photo on their phone, selects the object they’re focused on, and then sends a signal to the palette to mix various colors to recreate the hue they’re interested in. “In this specific use-case, the information the droplets carry is the color itself … The technology is integrated into a compact, real-world object.” Umapathi said.

Computationally reconfigurable materials, or “Radical Atoms” in MIT parlance, have long been a focus of the Tangible Media Group, and this latest project explores the subject through a new lens. By moving droplets precisely around a “leaf,” the team is able to tap into two natural properties of water: its ability to apply force and its ability to, well, make things wet. Umapathi explained that you could also “program the sequence by which water develops onto various petals” to control the way a flower blooms.

Umapathi generously describes the third project as a “gaming console,” but it’s better described as a single game. As you probably could’ve guessed, it revolves around water. You control a droplet by gently tilting the device to move it around a small tray. Your objective is to absorb the other droplets in the tray, which are controlled by a computer. It plays out something like Pac-Man, or perhaps more accurately Osmos.

The demonstration ends with something a little more conceptual, but potentially a lot more exciting. It shows a person leaving their house in the morning as they pause to send a message to their partner. As they click okay on their message (“Have a nice day <3”), the camera cuts to their partner brushing their teeth. In the fogged-up mirror of the bathroom, we see the message rendered in droplets.

“If you look around, there are water droplets around you, for example rain, or water condensing to droplets on umbrellas and cups,” Umapathi explained. “We’re working on a constant programmable droplets display, so in this scenario what we’re illustration is that the droplets that are already present in your environment can be harnessed and used as an interface.”

The team does have a fully-working transparent display that can be used to display messages like this, Umapathi said, but it’s not quite developed to the point where it could be seamlessly mounted on a mirror.

It’s important to project forward like this, though. The conceptual scenario is definitely the strongest demonstration of the technology, and the easiest to see being integrated into our day-to-day lives. Umapathi says the team is “at least a year” from a working prototype of the mirror concept, but it’s clear that, unlike many concepts we see, this one is clearly grounded in the realm of possibility.

The Tangible Media Group is due to show off its work this week at the Association for Computing Machinery’s Conference on Human Factors in Computing Systems, which is thankfully abbreviated to “CHI 2018.” Following the conference, the team will continue to work on developing its programmable droplets, hopefully working towards bigger and bolder concepts in the future.

In addition to crafting its own concepts, the team has also put its technology in the hands of designers, in the hope of inspiring them to come up with new ways to use it. Umapathi detailed one designer’s idea to create a “micro cocktail machine.” By placing various liquids onto the surface, it would be possible to blend them precisely to make tiny alcoholic beverages. While it’s perhaps the idea with the least societal value, if MIT put its device in the right bar, they could probably make millions charging $5 for a drop of the perfect martini.

Tech

via Engadget http://www.engadget.com

April 24, 2018 at 07:33AM

Amazon Wants To Deliver Packages Inside Your Car

Amazon Wants To Deliver Packages Inside Your Car

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Amazon, which recently started an offer to deliver packages inside people’s homes, now offers to deliver inside people’s cars.

Amazon


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Amazon

Amazon, which recently started an offer to deliver packages inside people’s homes, now offers to deliver inside people’s cars.

Amazon

From the company that brought you the option of letting a courier inside your home comes a new service: package delivery inside your car.

Amazon is expanding its in-home delivery service called Key to include deliveries to trunks and backseats of cars. The service is available only to Amazon Prime members in 37 cities who have a 2015 or newer Chevrolet, Buick, GMC, Cadillac or Volvo with an active OnStar or Volvo On Call account.

Essentially these are already connected cars that can be remotely unlocked — in this case for package delivery, which Amazon promises within a four-hour window. The shopper has to confirm that they’ve parked within range of the delivery location — in a publicly accessible area — and can track the progress through the Amazon Key app.

Amazon has devoted much effort to figuring out how to stop its packages from being stolen from porches and public spaces, which is costing the company a pretty penny. With in-car service, Amazon can use shoppers’ cars as secure mail drop boxes.

This is also the extension of Amazon’s ongoing effort to come up with new ways to lure customers into its universe with convenience and speed. Early on, it was free two-day shipping for people who pay a monthly or yearly Prime subscription. Then came Internet-connected buttons that auto-order a specific item and shopping via voice commands to a smart home device. Now, it’s remotely controlled, app-connected locks on houses and cars to let couriers inside.

In February, Amazon bought Ring, a smart-doorbell maker that can stream audio and video a phone, which followed the launch of the company’s own Internet-connected home security camera called Cloud Cam. Amazon has pitched the camera and its Amazon Key app for use not just for in-home deliveries, but also keyless entry for a growing number of home-service providers that can be hired through Amazon, such as dog walkers and house cleaners.

Most of the special services appeal to Prime subscribers, a membership service that typically costs $99 a year in the U.S. — one that Amazon is aggressively growing. Last week, for the first time, CEO Jeff Bezos disclosed that the number of Prime subscribers topped 100 million.

General Motors’ OnStar and Volvo On Call are also subscription services, which tend to come with some free-of-charge periods but can run up to $350 a year.

NPR’s Sonari Glinton contributed to this report.

News

via NPR Topics: News https://ift.tt/2m0CM10

April 24, 2018 at 06:59AM

In BEACON, You Become The Enemies Who Kill You

In BEACON, You Become The Enemies Who Kill You

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BEACON is a “science fiction-themed action roguelite that plays like a top-down shooter.” The game involves running around an alien world collecting DNA from everything you kill. When you inevitably die, you’re able to splice that DNA into your own, inheriting some of the skills and traits of your foes.

I wrote about the game back in 2016, saying it was coming “soon”, but what I really meant was that it was coming out on April 30, 2018. Here’s an older trailer (as you can see in the screen above, it’s looking a little different now).

It’ll be $20 when it’s out next week. You can grab it here.

Games

via Kotaku http://kotaku.com

April 23, 2018 at 07:13PM